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  1. Erosion

    Bug - Fixed Left-Hand Man, Disembodied Hand, Hatrack(?) - fam equip slot weirdness

    Tried 20367, and it doesn't seem like it's pausing anymore. Great fix!
  2. Erosion

    New Content Grey Goo

    A lot of buffs are only 10 turns instead of 11, it would probably be pretty minor but given how peoples' runs can swing wildly based on crazy horse / mutant glob / etc, there are some tiny edge cases where it may be justified. idk if that's worth enough to justify putting it in, though, but I...
  3. Erosion

    Bug - Fixed Left-Hand Man, Disembodied Hand, Hatrack(?) - fam equip slot weirdness

    I was on 20333 today, and I was still getting this issue with both Disembodied and Lefthand, although the amount of time it took between pausing and being responsive was shorter than before.
  4. Erosion

    Bug - Fixed Left-Hand Man, Disembodied Hand, Hatrack(?) - fam equip slot weirdness

    It seems that whenever I have lefthand equipped with an offhand, changing to another familiar (chat command, mafia gear changer, or terrarium) causes Mafia to pause for several seconds as the fam equip slot jitters between the new fam's equip, lefthand's equip, and some kind of html nightmare...
  5. Erosion

    Bug - Fixed El Dia wanderer window isn't showing

    As the title says. There's no leftpane brackets predicting the appearance of the next wanderer. Not sure if this affects any other wanderers because we haven't had any in a while(?) Romantic arrow / Reanimator wink seems to be unaffected. I'm on 20241, some others have had the same issue on...
  6. Erosion

    New Content The Drip Institute

    By the way, the poolskill check either in Hall in the Hall or in general seems to be wrong, because it thinks that having 11+ drunkenness completely negates your first 10 drunkenness pool skill, instead of just subtracting from it. 1-10 drunk: +1 pool skill per 11+: -2 pool skill per However...
  7. Erosion

    New Content The Drip Institute

    If it helps: Encounter: The Hall in the Hall choice 1411/2: Door #2 choice 1411/3: Door #3 choice 1411/4: Door #4 choice 1411/5: Door #5 Encounter: The Hall in the Hall Took choice 1411/2: Door #2 choice.php?pwd&whichchoice=1411&option=2 Encounter: Revolting Vending Took choice 1415/1: Insert...
  8. Erosion

    New Content The Drip Institute

    Confirming that the advs-to-NC counter resets on ascension. NC exploration progress persists across ascension. Dislodging bats in the NC adds 7 bats to the zone per instance.
  9. Erosion

    Feature - Implemented Time-Spinner

    Yes. I see. My mistake, then. It seems like your target has already been pranked enough today. Maybe tomorrow.
  10. Erosion

    Feature - Implemented Time-Spinner

    Minor time prank issues: -attempting to prank someone who already has a prank queued gives an extra open brace in the gCLI output: Somebody was already waiting to prank CHARID [ -attempting to prank someone who has already received 6 pranks gives the "somebody was already waiting" message in...
  11. Erosion

    New Content The Drip Institute

    superechidna Today at 3:30 PM heh, using a bitspider to change the creature sprite still has them dripping everywhere https://cdn.discordapp.com/attachments/699830320496640042/701877660816506900/unknown.png https://cdn.discordapp.com/attachments/699830320496640042/701877905147297892/unknown.png...
  12. Erosion

    New Content - Implemented July IotM - Cat Burglar (Familiar)

    I think there's still something weird going on with _catBurglarCharge tracking. When I have burglar/sleep mask equipped and burglar hits 80/80 (4th daily heist), Mafia always sets me back to 70/80 while not increasing the banked heist counter by +1. I have replicated this in multiple ascensions...
  13. Erosion

    New Content - Implemented IoTM March 2020 - Better Shrooms and Gardens Catalog

    The Astral Gash panel (ascend.php) that lists all of the pre-ascension settings you can alter doesn't recognize Shrooms yet, and will default to thinking you currently have the last garden you've planted before switching to Shrooms. Could that get updated please?
  14. Erosion

    New Content - Implemented February 2020 IOTM: Powerful Glove

    Greatest American Pants
  15. Erosion

    New Content 2020 IotY - Retrospecs

    From forum spading, it seemed like this item: 1) tracks one of the nonconditional items that failed to drop from a fight, 2) gives you an X% chance to get it in each of your next 10 combats with Retrospecs equipped, where X is the base drop rate of that item, 3) resets whenever a new combat with...
  16. Erosion

    Feature - Implemented [glitch season reward name] issues

    What is glitchItemImplementationLevel tracking, which use message it gives? It would be a lot more informative to track the implementation reward (seen by the monster HP/MP/meat reward), because you can find the message level from the number of implementations at 1/2/4/11/37/69/111, but...
  17. Erosion

    New Content - Implemented Bird-A-Day calendar

    _birdsSoughtToday seems to not recognize the 'New Favorite Bird?' noncom as increasing the counter. I have 80 turns of the effect (6 seeks, 1 seek+fav, 1 seek), but Mafia still thinks I only cast 7 times. Tried it again today, same thing. Cast for a total of 70 turns, Mafia thinks I'm only on 6...
  18. Erosion

    New Content - Implemented IOTM - March 2018 - Pokéfam Guide to Capturing All of Them

    Hi, probably a bad bump. I realized that Mafia didn't seem to have a tracking pref for number of poke-gro fertilizers dropping per day (the cap is 3). Might be a little late for this to be of use for anyone though, although it would be nice to know when they drop (my previous spading was very...
  19. Erosion

    New Content - Implemented Voter Registration Form

    Requesting feature for this (and possibly any other applicable counter, Spookyraven?), another setting where the counter starts tracking in the effect pane, but doesn't interrupt you, the way Digitize is now.
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