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    Silly mistakes?

    I've been thinking about this problem for the past few days. This repository does seem like a great resource for education, but it would require a tutorial that links from the manual to a subset of scripts here that clearly illustrate the use of the functionality. It would be a nice project...
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    Odd request? Raffles

    Nor are they likely to be added, I suspect. There are already too many players who talk in chat without listening. :) Given Holatuwol's strong commitment to good citizenship I suspect he would be dead-set against providing tools to create more. I agree with macman104 that this sounds like the...
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    Puttin' on the jammies! (aka dressing for rollover)

    It's the Time Trappings outfit that adds rollover adventures. Yes, if you've got that whole outfit then it will wear it for you. In fact, since the time sword is one-handed, the script will even wield two of them if you have the dual-wielding skill. But the script is useful even if you don't...
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    Puttin' on the jammies! (aka dressing for rollover)

    Why would you want to wear clockwork clothing for rollover? edit: testing
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    Closeting Meat command

    You execute raw URLs with the cli_execute command. More or less, if something isn't an ASH command but you can do it in the game (discounting combat) and don't care that you won't be able to read the output, then do it in the minibrowser and copy the URL that is listed there into your script...
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    Closeting Meat command

    Doesn't seem to be a feature. You've got two choices. The first is to roll your own functions by building URLS like closet.php?pwd&amt=10&action=addmeat&addmeat=Go+%3E%3E closet.php?pwd&amt=10&action=takemeat&addmeat=Go+%3E%3E The easier but less flexible solution would be to create meat...
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    Silly mistakes?

    I agree that your main problem is that your function has the same name as an ASH command. It sounds like maybe someday we'll be able to overloading functions so that you can have two functions with the same name but different signatures, but for the time being the function you write will...
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    White Castle Script

    Jumbo Dr. Lucifer would be one way. But it'd probably be cleaner to work from the other end and put on (or take off and then put on again) items that maximize your max HP or strength to increase your HP defecit. I am standing over my scripts every day when I run them (or at least I'm nearby...
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    White Castle Script

    The only way Holatuwol is going to give us substat checking is if we convince him that he has accidentally already given us an even easier way to tell if it's a stat day. :P
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    Myst Boost

    Before you get too wild, you might want to see what the maximum amount of MP you could pick up from rollover is, because I don't think it is eye-popping. I suspect it would be better to have a rollover outfit that maximized adventures and then relaxing during the day for much bigger MP payoffs.
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    White Castle Script

    If it worked. Now that I think about it, it might not. You do lose the hang glider at the end but, like the Immateria and ore and goat cheese, KoLmafia doesn't realize the items that are silently lost in an adventure until you do a refresh. Then again, I'm probably overthinking the situation...
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    White Castle Script

    For checking to see if the Road to the White Citadel is open, there's no way to do that. There might be a completely asshatted way of doing it, but I'm not even sure that would work. If you use the minibrowser to open the Road to the White Citadel, the following script would work for the next...
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    Buying seltzers from the Lab

    This has been a good week for MP restoration options, what with the new drinks from the White Citadel and also the fact that the Knob Goblin Laboratory store now stocks seltzers. I've been using the latter quite a bit, especially since my fighter runs are the ones where I get stuck fighting in...
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    As requested, Blue Frosted Astral Cupcake/Blue snowcone

    I prefer the construct "if (!foo()){}" myself, because it gives you easy flexibility to throw in an error message. But it's all good.
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    Re: "Don't be an asshat"

    Re: "Don't be an asshat" My personal loving opinion of this community is that it is too uptight about the issue of multi abuse. I chuckled when I saw the analogy to yelling "fire!" in a crowded theater, because the debates have struck me as more similar to if a car company wondered how to adapt...
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    Odd Options such as Spirit Hobo Feeding

    In general, I like defining $command just in case I ever want to print it in addition to executing it for debugging purposes. And then I punted and stuck the item in the cli_execute because I didn't want any of the lines to get too long. :)
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    Odd Options such as Spirit Hobo Feeding

    Always glad to help! Like you say, this is a pretty regular URL. The number at the end is the item number, which you can find from paging through the KOL Encyclopedia which is part of the Help menu. For instance, if you look up Imp Ale, you'll see that it is item #470. Just saying that for...
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    Access to Internal Data

    Take your pick. :) string last_encounter() - the name of the monster or non-combat encounter name faced most recently. If the enounter listing is empty, then this can return null. int encounter_listing(string encounter) - this would return the number of times that the listed monster name or...
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    Changes to the trapper's fur trade

    Don't mind me, I don't know what I want. :) There's a very large part of me that wants the backwards compatibility because I only trade all of them, but maybe there's someone out there with Armorcraftiness who would want to trade some but not all of them. I figured that a dual-function bandage...
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    Changes to the trapper's fur trade

    Over the weekend, a change was made to the trapper so that you could trade fewer than all of your furs if you wanted. This change to the URL threw a wrench into CLI's "trapper" and ASH's "trade_trapper" functions. At this moment, in the SVN the former has been fixed and the latter not so much...
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