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  1. GhettoTrucker

    Request for a script for giveaways

    Those are some things I have been looking into. The extract_items() part, at least. I'm at school right now, I was hoping to get some time between classes or later on tonight to try and put some pieces together. I figure the parsing will be the majority of the work, beyond that its simply...
  2. GhettoTrucker

    Request for a script for giveaways

    I've also been looking into writing a script like this. I hadn't seen this thread til now. If I come up with anything, I'll be sure to post it here.
  3. GhettoTrucker

    Ingrediants Farmer Script Request

    I would have no problem creating this script, seems simple enough, but it would be so much easier if you would specify which items you want to farm.
  4. GhettoTrucker

    Debug Function

    That was one of the thoughts, as a way to gather data on game mechanics. Or be able to compare scripted results with that of manual playing (ie. "Using xxxxx.ash increases meat/item/whatever 76% with 50% less work")
  5. GhettoTrucker

    Debug Function

    That basically was the idea. Having thought it through more, it is a flawed idea in this application. If it's broke, it won't work anyway. And if it's good, then it's unnecessary. Just getting back into the groove of things, stupid questions are inevitable :p
  6. GhettoTrucker

    Debug Function

    So I have been away from the game for a while, and away from Mafia scripting as well. But in trying to get reacclimated with everything (it has mostly all changed completely in being gone for over a year) I noticed a common routine in a lot of threads here. People reporting bugs, but not giving...
  7. GhettoTrucker

    Help!

    I think by goto he probably meant something like, goto(council) or maybe goto(icy peak) If thats what you mean, then no. Not exactly. You may want to look into visit_url() it basically enables you do to anything in Kol. You just have to do everything yourself.
  8. GhettoTrucker

    ASH-scripted clan buffs?

    Here's an idea i had based off of this Basically, I think That if you send a message to the bot it will try to buy clan buffs if you are on the approved list. Mind you, I have almost no experience with maps, I like arrays... (PHP side of me). So the way I did it is most likely wrong. Also, my...
  9. GhettoTrucker

    ASH-scripted clan buffs?

    visit_url()? I think (I wouldn't know as I have never bought them) that you could use the browser-based Mafia to view the url used to make the purchase. I image it would be something like; clanbuffs.php?type=NAME&amount=BLAH_BLAH_BLAH That is definately NOT it. But it will most likely be in...
  10. GhettoTrucker

    Alternative auto-reprice

    Neither of these to me sound in anyway violating the rules of loathing. (In my oppinion). That said, here are my ideas. The first question/idea would be simple (I think). Just add something that says, IF clicked setPrice = currentLowest instead of the current, setPrice item = currentLowest - 1...
  11. GhettoTrucker

    Outfit Changer, a casual ascension aid

    I think there is a bugin your script... When I have a bottle-rocket crossbow in my inventory (only 1). I get an error when it gets to the weapon slot, it says, "You can't dual wield weapons" I'mnot trying to dual wield weapons... Bottle-rocket crossbow in the weapon slot... ;) Any ideas...
  12. GhettoTrucker

    FightOptimizer.ash

    Is the script broken? ???
  13. GhettoTrucker

    Item Managment & Text Reference

    So I am working on a script, I would like to be able to dynamically decide which items in my inventory to autosell, which to place in mall, which to put in the clan stash, etc... I know a lot of people around here can do stuff like this by creating a text document with all the information in it...
  14. GhettoTrucker

    Yet Another Meat/Item Farm

    void Get_Best_Accesories(slot s){ if(item_amount($item[incredibly dense meat gem]) > 0){ equip(s, $item[incredibly dense meat gem]); } else if(item_amount($item[Grimacite galoshes]) > 0){ equip(s, $item[Grimacite galoshes]); } else if(item_amount($item[Grimacite gorget]) > 0){...
  15. GhettoTrucker

    Yet Another Meat/Item Farm

    So I made those little corrections (have not tested yet, will edit post when I do). But Veracity is this how you meant? void Get_Best_Accessory(int slot){ if(item_amount($item[incredibly dense meat gem]) > 0){ equip($slot[slot], $item[incredibly dense meat gem]); } else...
  16. GhettoTrucker

    Yet Another Meat/Item Farm

    After long hours of work on this script, I think I have the core of the script functioning. The only problem I am having is that it is not recognizing "Castle in the Clouds in the Sky" as an adventure location. (Could it be because I have it defined as, string FarmLocation = $location[Castle in...
  17. GhettoTrucker

    Yet Another Meat/Item Farm

    I still need loads of help (The wiki is not much help unfortunately... :-\) Is tehre a page taht has all of the current usable functions? Also, what is hippymon's ingame name?
  18. GhettoTrucker

    Yet Another Meat/Item Farm

    Thanks for all those comments. I added Hippymon's code for the get_best_familiar() function. I changed the config section. Redid how the script gets buffs... I've attached the newest version of the script (we'll call 2.01 for the sake of argument). I have a few ideas I would like to implement...
  19. GhettoTrucker

    Yet Another Meat/Item Farm

    Like, equip($slot[hat], $item[plexiglass pith helmet]); like that?
  20. GhettoTrucker

    Yet Another Meat/Item Farm

    Since I put so much effort into writing this script in the first place, I decided to try and revive it. So before I started adding new features (autoselling, getting drunk, etc...), I wanted to make the core of it work. But I a having some trouble; Is there no longer an 'equip_slot()'...
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