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    Feature Add "Summon Tome Items" to ascend.php override

    It would make more sense for aftercore breakfast to pull what it needed, NOT everything :)
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    Feature Add "Summon Tome Items" to ascend.php override

    Well, on the off chance that this is still wanted, here is my attempt at a patch for it. I used sideCommand to do it. I have no idea if there is a better way.
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    Feature Store breakfast summoning settings as character preferences

    Should doing that change default.txt for user preferences then? (or is that intended to be the "reset to untouched by anyone" file? edit: grrr, that is not a file that makes it to the install. Does setting breakfast before logging in make sense logically to a new user? (I am unsure... Just...
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    Feature Add "Summon Tome Items" to ascend.php override

    Sure, but even if you did not ascend today, is a reminder that you have not run breakfast before ascending bad? Or are you saying to just do it no matter what?
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    Feature Store breakfast summoning settings as character preferences

    Gotcha, thanks for answering my question on it :) edit: Based on that contract, aren't they misclassified as global then? I realize fixing it may cause trouble, but inherently they should be user preferences right?
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    Feature Add "Summon Tome Items" to ascend.php override

    So, perhaps a line to instead say "run breakfast for today (or since freeing the king)"? I knew that those reset... but still forget most times I ascend quickly. I would appreciate a reminder. (If it was an acceptable change, I would even work on the patch.)
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    Feature Store breakfast summoning settings as character preferences

    Ah that is not what I meant. I was asking if this boolean behavior was important going forward or if it could be changed? I am pretty sure that right now, it does do as you say and look at global first.
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    Feature Store breakfast summoning settings as character preferences

    Is there a reason preferences MUST be global OR user? (I am asking, I have no clue here). If a setting is not found at the user level, could it just not look at global instead? And if a user makes a change, could it not just update that user? To update the globals, you would do them without...
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    Feature +% food/booze drops

    Ok, updated to use ConcoctionDatabase for identifying ingredients. It should handle: candy food (including ingredients) booze (including ingredients) accessory hat pants weapon offhand shirt
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    New Content - Implemented choiceAdventure182 in the airship now has a 4th option for model airship

    Ok, Here is an updated patch...Against revision 12165. It also removes the large if else block using some masking.
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    New Content - Implemented choiceAdventure182 in the airship now has a 4th option for model airship

    Thanks, I was going to. I didnt realize I had the wrong svn url until after I posted it.... Them I got busy for a few days. So yes, I intend to update it.
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    eclipse setup, tricks, etc

    The repository you use in your guide ( https://kolmafia.svn.sourceforge.net/svnroot/kolmafia ) seems to be stuck in February. My best guess as to what the repository should be is svn://svn.code.sf.net/p/kolmafia/code since that one seems to be current. Is that the correct one? (Or am I just...
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    Feature +% food/booze drops

    Ah yes.... not awake yet it was. Ok, I will look there. Thanks
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    Feature +% food/booze drops

    Thanks for the feedback! To be clear, do you mean adding creation type options of FOOD_INGREDIENT and BOOZE_INGREDIENT (insert other choices for words) to concoctions.txt, adding all ingredients as new entries and then handling it in ConcoctionDatabase? Or am I just not yet awake enough this...
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    Feature +% food/booze drops

    This patch should handle it for the following special modifiers: candy food (including ingredients) booze (including ingredients) accessory hat pants weapon offhand shirt To make ingredients work, I added an attribute (secondary use type) for food and booze ingredients and updated most of the...
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    Bug - Fixed War Hero warnings

    I don't know which it should be, but to fix it if it really should be x01 instead of x00, here is a patch to do it.
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    New Content - Implemented choiceAdventure182 in the airship now has a 4th option for model airship

    Here is my attempt at dealing with the model airship: 1.Added item to mafia so it knows it. 2. Added choice adventure preferences to allow model then stats model then chest model then fight 3. Added model airship to Goal options and made sure it overrides preferences when it is a...
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    Feature - Implemented Automatically parse and add demon names

    Checking on status I am interested in this. I move computers and don't keep my settings file often. It also seems odd for mafia to not know the names when they are in the questlog. Is there reason to not want this in mafia? I am even adding a newer patch that works for the current version.
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    KingdomExplorer

    Your blacklist wont fix the problem. You need to move the is_forbidden check ABOVE the can_adv check. Then it won't try to use sonars.
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