Search results

  1. B

    Get One-Handed Ranged Weapons

    maximize [whatever modifier you're looking for], 1 hand, -melee should consider only one-handed ranged weapons.
  2. B

    First Things First -- a multipurpose pre-combat consult script

    I know this reply is a bit late as the fix is already in, but not exactly. If you're fighting on the F'c'le, there's really no need to keep insulting pirates. A location based check (or even just checking if the monster name starts with an S or T) would save some server hits and some...
  3. B

    First Things First -- a multipurpose pre-combat consult script

    I ran into a problem with the gremlin detection while doing the quest with my Sledgehammer of the Vælkyr. Because the weapon name contains the word "hammer", FTF was trying to use a molybdenum magnet every round. I changed the code to be more specific in the matching, and it successfully stole...
  4. B

    Level based area chooser

    The adventure function you're looking for is adventure(int, location), not adventure(int, string). Change the third line to 'location where_to_burn;' and it should work (although I have not tested it).
  5. B

    bumcheekcity's Easy Snapshot Maker

    There's a problem with the tattoo listing. The image for the Mining Gear tattoo in-game is "miner.gif", but the wiki uses "minertat.gif" due to a similarly-named monster image. The Terrifying Clown Suit has a similar problem ("clown" vs. "clowntat").
  6. B

    Best Between Battle Script Ever -- formerly AutoMCD

    (emphasis mine) You might want to throw in an exception for sand dollars in the automatic whistling, because someone could wind up spending a sand dollar to retrieve one. And by "someone" I mean me, and by "could" I mean just did.
  7. B

    SmartStasis -- a complex script for a simple CCS

    It was certainly trying to do so today with my Accordion Thief.
  8. B

    SmartStasis -- a complex script for a simple CCS

    The script doesn't seem to be checking if you are a Disco Bandit before trying to use disco combos. The combos don't do anything for other classes.
  9. B

    ZLib -- Zarqon's useful function library

    It's set _version_zlib=. There should be a space before the first underscore.
  10. B

    Script for Shivering Timbers

    You could always visit the link in Bale's post and download your own .JAR.
  11. B

    Modifier Maximizer

    It shows up just fine for me. Are you sure your data files are up to date?
  12. B

    Universal Recovery Script

    What about the dueling turtle or the ancient turtle shell powder?
  13. B

    Slimy scripts!

    I wrote a quick little script that will use a chamois, and abort if it fails. You can add it to your mood (triggering on gaining Coated in Slime), with this command: if coated in slime < X; call chamois.ash (Obviously, X is the minimum number of turns of Coated in Slime that you can survive.)
  14. B

    Universal Recovery Script

    Especially with something that would lock out other buffs. What if I want to use an orange snowcone in a few turns?
  15. B

    price.ash: learn how much an item costs, courtesy items.ofloathing.org

    By itself, the "cheapest" command will search the prices of the items you specify and print them out in order from cheapest to most expensive. If you follow that with one or more CLI commands, it will instead run those commands, replacing the word "it" with the name of the cheapest item. For...
  16. B

    Universal Recovery Script

    Quite certain, you say? Beyond that little hiccup, this is a pretty impressive script. Thanks for all your hard work!
  17. B

    First Things First -- a multipurpose pre-combat consult script

    I think I'd rather see different lists of monsters for sheeting and olfacting. With some monsters (lobsterfrogmen, scary pirates) I wouldn't want to use olfaction at all, and others I may want to do both at once (so that when On the Trail runs out, I can use the copy and sniff it again, rather...
  18. B

    First Things First -- a multipurpose pre-combat consult script

    Another solution to the Creepy Grin issue is to check the text of the page. Since Creepy Grin only appears in skills drop down if you can actually cast it, you can use page.contains_text("value=\"7015\" picurl=\"waxlips\" >Creepy Grin (") to perform your check instead of messing with settings or...
  19. B

    Questions on Scripting

    Hopefully I can help. The single equal sign is used to set the value of a variable. If I write someVariable = 11; it will set the value of someVariable to whatever is on the right side of the equal sign (in this case, 11). The double equal sign is used in comparisons, just like the greater...
  20. B

    Fuzzy matching change

    On. Fuzzy matching makes me feel warm and fuzzy inside.
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