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    New Content - Implemented West of Loathing - 2016 Spring Challenge!

    Hmm. Shoot's not working quite right... > ash use_skill($skill[shoot]) You are currently in a fight. Returned: Skill ID not saved. Huh? I get the same result calling use_skill() in a script, or in the gCLI mid-fight.
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    New Content - Implemented West of Loathing - 2016 Spring Challenge!

    Thanks for the fix and the info!
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    New Content - Implemented West of Loathing - 2016 Spring Challenge!

    I don't think the skill Shoot has been added yet. (Right?) Trying to use $skill[Shoot] in a script warns me, "Changing "Shoot" to "Arse Shoot" would get rid of this message" The warning's no big deal. But then it actually fails: "You don't have a skill uniquely matching "1 Arse Shoot" Is there...
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    Feature - Implemented Overload put_shop() to stock from Hagnk's

    I'm just revisiting one of my scripts, and ran across this want again. So, just bumping the thread.
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    ash autocomplete definition file for notepad++

    Sorry for the thread necro. RealBurgerKing, if you're still around, thanks for posting these files. I downloaded "with Mafia properties without Zlib support." Saved it to my plugins/APIs directory, but I don't get an autocomplete. Notepad v6.8.8, with Preferences > Auto-Completion > Enable...
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    Bug - Fixed NPE when fighting Combat Training Snowman

    Well, hell, you can't beat a fix in a version that's not even released yet. Talk about speed! Thanks, lost.
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    Bug - Fixed NPE when fighting Combat Training Snowman

    r16690. When entering a fight with the Combat Training Snowman via the Relay Browser in Firefox, Mafia logs a Java NPE. This happens consistently each time I enter that fight, and at each round during the fight. This also causes Mafia not to log fights in _snojoFreeFights or snojo***Wins. Debug...
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    Using the maximizer "max" keyword effectively

    Thanks for the notes, all. I understood that the Maximizer takes some shortcuts to reduce processing time. I guess I didn't realize that this was one of those areas. The quicker result is obviously preferable in most cases, but if and when someone ever refactors the Maximizer again, I think...
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    Using the maximizer "max" keyword effectively

    Hmm. I see what you're saying, Crowther, but (1) no other approach seems to work well at all, and (2) the combo min+max approach not only succeeds, but beats any outfit I've come up with manually. So I guess I'm back to the original question: is there a better way to do this? Or, alternatively...
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    Using the maximizer "max" keyword effectively

    "10 item 3340 max, myst" does result in meeting the +item%, at +252%, but equips only +item% equipment, and doesn't increase my mysticality at all. In fact, it suggests an outfit identical to maximizing just "item". I realized that at least part of the reason that only 2 Cloathing items were...
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    New Content - Implemented Feb 2016 IotM -- LT&T telegraph office deed

    What made you think that? greycat's spading on the KoL forums and this response suggest otherwise. I don't have any useful information to add, but thought I'd crosslink.
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    Using the maximizer "max" keyword effectively

    I've struggled for a long time when using the maximizer's "max" keyword. I have the feeling I'm fundamentally misunderstanding something, and that the issue is on my end, not Mafia's. So I'm hoping someone can clear things up for me. For instance: I'd like to cap 30% drops, with further +item%...
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    Feature - Implemented Make "dmg percent" == "damage percent" in maximizer

    I've never paid much attention to Mafia's maximization of spell damage before. Today I wanted to specifically maximize spell damage percent (not flat spell damage bonus). I knew that, for instance, "hot dmg" == "hot damage", so I tried "spell dmg percent". Which failed. It took me a while to...
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    Bug - Fixed Training scrolls not findable in mall, because they actually have TWO spaces colon.

    Ah, so the extra space is stripped from input to the gCLI, as well as its output. That solves it. Thanks.
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    Bug - Fixed Training scrolls not findable in mall, because they actually have TWO spaces colon.

    I'm having an issue that I think is related to this original bug, so please forgive me if it's not and this ends up needing to be moved elsewhere. In r16634 (after heeheehee's change in r16627), when I use this: $item[training scroll: Shattering Punch] (with one space after the colon), Mafia...
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    Bug - Not A Bug Latest JAR builds not available

    Aha. Thanks, guys.
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    Bug - Not A Bug Latest JAR builds not available

    http://builds.kolmafia.us/ doesn't appear to be updating with the latest builds. r16625 is the latest one listed, but the Forum: Latest SVN Changes lists r16634. Is there an alternative source to download the new builds?
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    How can I script free fights?

    Oh. Hmm. Thanks for the explanation - now I know what to check if this happens again. Sadly, it's too late to debug the original issue :(
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    raidlog override a la Dr. Evi1

    When trying to banish hot in the Village, the script warns me: Cold has not been banished yet, banishing Hot now will make this impossible, do you wish to continue? But cold has already been banished: Hellno (#2447189) made the village less cold (1 turn) The frame source for this Dread log is...
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    How can I script free fights?

    Weird. Mafia didn't seem to want to give me any information about existing goals, but clearing them seemed to solve the issue. So I'm still not sure what the problem was, but at least now I know how to work around it in the future. > condition check Conditions list validated against...
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