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  1. soolar

    Character Info Toolbox

    Yep, my mistake. I keep forgetting that mafia makes item entries for unknown items that you encounter as long as you keep it open. Fixed.
  2. soolar

    sl_ascend - a cc_ascend fork

    I'm sorry for not asking, but I wasn't really sure how to contact you at the time. It was my understanding that cc_ascend was a fork of bumcheek_ascend, if that's not correct I'll remove that credit. I have not copied any of your code since I forked off of cc_ascend, not sure where that came...
  3. soolar

    New Content Dark Gyffte

    There seems to be a typo with darkGyfftePoints vs darkGifftePoints, with darkGifftePoints representing how many you've gained from ascension and darkGyfftePoints representing how many you've acquired from fun ruiners. I think, anyway.
  4. soolar

    sl_ascend - a cc_ascend fork

    I'll assemble that some time soon, because I'm not 100% sure myself. I don't really think there are any iotm that are 100% required though, and definitely no pulls are required since it can handle hardcore. Skills though, you're almost definitely going to want saucestorm, or you'll have a bad...
  5. soolar

    New Content January 2019 IotM - Kramco Sausage-o-Matic™

    Shouldn't the property _sausageGrinderUnits be sausageGrinderUnits? It only resets on ascension, not rollover.
  6. soolar

    sl_ascend - a cc_ascend fork

    Phillammon is also now a contributor! Hooray! Also, thespyguy, I believe that I just fixed that issue. Let me know if it persists! EDIT: Oh, and Magus_Prime, I'll definitely look in to eating and drinking in HC, but I doubt it will be simple, so don't expect anything for a couple days at...
  7. soolar

    sl_ascend - a cc_ascend fork

    Since Cheesecookie seems to be moving on to other things going by various comments, I decided to fork cc_ascend to update it for the changes from the start of the year! I can't say with certainty that I will maintain this fork for the long term, but that is my current plan... We'll all see what...
  8. soolar

    CONSUME.ash - A diet handler script

    Actually, the script just gets a full diet, then goes backwards from the end (because presumably the least valuable things will be at the end) and replaces a size x spleen item with enough spleen items to fill up x-1 space and a synthesis call, then keeps working backwards like that until...
  9. soolar

    CONSUME.ash - A diet handler script

    The biggest selling point I think my script has when compared to eatdrink or vcon is considering the spleen gained back from hobopolis consumables, which to my understanding neither of those do. I'm not 100% sure about that for vcon since I haven't experimented with it much, but I've used...
  10. soolar

    CONSUME.ash - A diet handler script

    Instructions and details can be found at the github page here: https://github.com/soolar/CONSUME.ash Preferred place for feedback is on the github issue tracker, but if you don't have an account and don't want to sign up for some reason, I'll still check this thread fairly regularly, or you can...
  11. soolar

    New Content - Implemented Gingerbread City

    Is there a property to track daily uses of fancy chocolate sculptures? If not, it would be nice to have one.
  12. soolar

    Asdon Martin GUI

    Any idea why this would just outright not work for me? I have the latest mafia and plenty of your other relay overrides work for me, just not this one. Looks really nice though!
  13. soolar

    Character Info Toolbox

    Oh, whoops. I had that ready for the God Lobster, I just forgot to commit it. Thanks for the reminder! And also thanks for the reminder to add the link to G-Lover!
  14. soolar

    Character Info Toolbox

    It should also be available in the currency list, and if you have it there you can click the icon to go there. I plan to eventually have the Rubee counter not display if you have Rubees as an active currency (as in presently displayed without mousing over currencies) but I haven't gotten to that...
  15. soolar

    Character Info Toolbox

    The gear brick is only necessary for a convenient link to go straight to FantasyRealm. There should be a rubee counter along with the chunk of your charpane that has your stats, which you can click to go to the rubee store. If people would prefer I can just make the GEM block show up in its...
  16. soolar

    Character Info Toolbox

    Oops sorry about that guys, I didn't do my normal due diligence and forgot that mafia hadn't actually updated yet... well, now that it has I'll bump the version requirement. Again, sorry! EDIT: As for Magus_Prime's issue, is your chit heavily customized/have you disabled the gear brick? Part of...
  17. soolar

    Character Info Toolbox

    A little bit late, but done!
  18. soolar

    Bug - Not A Bug Visiting sea monkees unequips edpiece configured with fish

    Apparently I do! I don't even remember installing that. Well, that solves that...
  19. soolar

    Bug - Not A Bug Visiting sea monkees unequips edpiece configured with fish

    I go to the sea floor, click the sea monkee castle, then click any of the sea monkees, and it puts an aerated helmet on instead of the edpiece either when I click the monkee castle or the sea monkees, I forget which off the top of my head, but I know it's one of the two. Happens 100% of the time...
  20. soolar

    Bug - Not A Bug Visiting sea monkees unequips edpiece configured with fish

    Having to constantly re-equip the edpiece when doing the sea quest because I'm switched to a diving helmet is annoying :(
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