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    Bug - Not A Bug today_to_string() returns game date, not system date

    Maybe the wiki description is inaccurate, but it states today_to_string() will return your system date, whereas gameday_to_string() will return the actual kol date. However it's 11:30pm on may 30th on my system, and today_to_string() is returning 20160531. So is today_to_string() actually...
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    Feature Enable tab-key on Purchases pane

    A few years ago I believe I could hit 'tab' from the Item to Find box to jump to the Search limit box, then hit enter to search. However at some point the tab key stopped working on the Purchases pane. Was this so you didn't accidentally tab to the 'purchase' button and buy something? Seems like...
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    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    Yeah it's setup correctly in mafia, because again it's working on spooky putty and black box, just not on photocopied monster. That's what led me to think it's something in wham/batbrain that's not putting the correct precedence on the special mafia putty action, instead just firing a romantic...
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    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    get_putty_monster() just returns $monster[clod hopper] but I don't think that's relevant? The auto-putty (built into mafia) happens when a putty sheet or rain-dox box is used, why wouldn't it happen with a photocopied monster?
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    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    I use a slightly customized version of wham, adding the following code to build_custom_WHAM(): // Use the romantic arrow if we've got our Obtuse Angel with us if(my_fam() == $familiar[Obtuse Angel] && get_putty_monster() == m && get_property("_badlyRomanticArrows").to_int() == 0){...
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    Feature - Implemented Revisit "Four Songs" and "Additional Song" boolean modifiers

    Additionally, this is what I've made to attempt to increase my song cap (say, to listen to ode without shrugging other buffs) in the absence of a maximizer command: // Return true if a slot is already giving a +songs bonus, false otherwise boolean has_songs_bonus(slot itemSlot){...
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    Feature Add skill.boris proxy record, repurpose skill.song proxy record

    Add skill.songof proxy record, repurpose skill.song proxy record The $skill proxy record has a field 'song' that appears to contain only Avatar of Boris/Dreadsylvanian songs, not songs cast by Accordion Thiefs. The proxy record also has a 'buff' field where S/TT/AT buffs are all lumped...
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    Feature - Implemented Revisit "Four Songs" and "Additional Song" boolean modifiers

    That's fantastic, didn't know about the class_modifier method, updated post above to reflect the change. Thanks for the tip heex3!
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    Feature - Implemented Revisit "Four Songs" and "Additional Song" boolean modifiers

    Based off what lostcal said this is one of my workaround functions for tracking song capacity, if it helps anyone: // Number of AT songs you currently have active int active_songs(){ int total = 0; foreach activeEffect in my_effects(){ if( activeEffect.to_skill().class == $class[accordion...
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    Feature - Implemented Revisit "Four Songs" and "Additional Song" boolean modifiers

    Well ultimately I guess being able to "maximize songs" would do the job. It would select one of the "four instead of three" items to equip, and if you're an AT would equip the La Hebilla and zombie accordion if available. I assume the maximizer handles edge cases like if you *don't* have dual...
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    Feature - Implemented Revisit "Four Songs" and "Additional Song" boolean modifiers

    there's also the "+four songs" maximizer command, where even if you have base 4 songs it equips something to give you 5 songs. And I don't believe there's a way to make it fully maximize songs up to 7
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    Feature - Implemented Revisit "Four Songs" and "Additional Song" boolean modifiers

    There are now several ways to go over holding 4 songs in your head. Currently a non-AT can get up to 5, an AT can go all the way to 7. If it is considered a bug: the boolean_modifier("additional song") returns true when you have the AT passive skill Mariachi Memory, but was originally designed...
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    BatBrain -- a central nervous system for consult scripts

    Don't think the latest BACON addition is working 100%, my ccs is simply 'consult wham.ash' and instead of getting a lot of BACON (5) drops, which is the max, I got zero in 450 advs. Combats generally ending with a mainweapon attack by me on the 3rd round, so maxing at BACON (3)
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    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    well the only thing in my ccs is 'consult wham.ash' and even after the latest batbrain update it's not maximizing bacon. So wasn't sure where the breakdown may be happening batbrain is at HEAD (r94) winterbay-mafia-wham is at HEAD (r47)
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    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    Is wham/smartstasis capable of drawing out a fight with the Intergnat equipped to drop more Bacon? Right now wham appears to be just ending the fight with an attack ASAP with the gnat equipped, even though it could get another 5 bacon to drop by drawing out the fight
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    Miner.ash - Automated ore farming

    Anyone run into an infinite loop lately in miner.ash, calling free_mine() just says "section already mined" infinitely if your health is at 0 and it doesn't seem to recover anymore?
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    ZLib -- Zarqon's useful function library

    They're compiled into the jar though right? I don't have any overridden
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    ZLib -- Zarqon's useful function library

    Did something update in mafia to cause the change? looks like zlib hasn't been updated in a month or so
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    ZLib -- Zarqon's useful function library

    Any idea what this error is? Using zlib r27, mafia r15858 (also latest svn WHAM/smartstasis/batbrain) [425445] photocopied monster Encounter: clod hopper Round 0: fxer wins initiative! Base round: damage, player damage, 0 meat Expression syntax errors for 'modifier_eval()': Expected...
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    Bug - Fixed Inventory not properly refreshing on squeeze anymore?

    For the last several days I've noticed my rollover script has been failing with a "You don't have the item you're trying to equip" which it hasn't done before. I have a single Loathing Legion item in my inventory so it gets used as a helicopter/jackhammer/moondial during the course of a day...
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