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  1. phreddrickk

    New Content Feb 2022 IotM: Combat lover's locket

    Not sure if this is worth its own thread or not, but cliExecute("reminisce witchess knight") appears to increment your witchess fights counter. EDIT: PR
  2. phreddrickk

    New Content Feb 2022 IotM: Combat lover's locket

    I personally would split by comma and count, but also I don't think it hurts anyone to have a pref for number of fights done. We need to know if the lastLocketPhylum preference needs an underscore. I expect it won't, and perhaps dev magick will tell us definitively before RO, but it's...
  3. phreddrickk

    Bug - Fixed Steely-Eyed Squint is being counted twice for +item, causing infinite bloat

    Based on the fact that it was tamped back down when I logged back in, I think that it doesn't immediately jump into infinite descent, but instead doubles or quadruples or so every time that it gets re-evaluated.
  4. phreddrickk

    Bug - Fixed Steely-Eyed Squint is being counted twice for +item, causing infinite bloat

    r26198; I've had at least two other users report this issue to me. I have to attach some images; my mafia became more or less unusable: After restarting mafia, another modtrace gave me: Across all of these, I'm seeing the commonality of Squint appearing twice and giving insane quantities...
  5. phreddrickk

    Bug spookyPuttyMonster is getting set to something totally unrecognizable prematurely

    This is a somewhat recent development, but without owning a spooky putty sheet, and fresh after an ascension, I'm getting something totally unrecognizable as the value of spookyPuttyMonster. Prior to ascending, it was set to an empty string, and prior to that, it was an Embezzler. Going...
  6. phreddrickk

    Bug - Fixed getWorkshed() returns none when out of CMC consults

    Issue is pretty much in the name; getWorkshed() returns $item[none] when your current workshed is the Cold Medicine Cabinet, but you're out of consults. The game returns the text
  7. phreddrickk

    Feature - Implemented int retrieve_cost(item) function to get the meat required to acquire the supplied item

    Would it be possible to reveal the 5th cheapest price to needed to create the item? I feel like there must be a way to provide a separate retrieval price from mall price without opening the floodgates to mallbots.
  8. phreddrickk

    How to incorporate Daylight Shavings Helmet into a script?

    Two quick tips: 1. You can get an effect if you have 1 turn of any of the effects, not just if you have 0. So I would check to see if the sum of durations is >=1, and equip when that's the case 2. the lastBeardBuff property may be helpful to you
  9. phreddrickk

    Bug - Fixed beGregariousFightsLeft is decremented when encountering other sources of the beGregariousMonster

    It would make mafia more vulnerable to things like the DMT and other text-modifying effects messing with the tracking. But right now it looks like a lot of things that are much more common mess with the tracking.
  10. phreddrickk

    Bug - Fixed beGregariousFightsLeft is decremented when encountering other sources of the beGregariousMonster

    Spading suggests that the time-spinner does not append the gregarious message to the combat, which is weird. Glancing at the mafia code, it seems like the issue is here; we first check for the greg text, and then check to see if there are fights left, and if neither of those are true, we return...
  11. phreddrickk

    New Content Jan 2022 IOTM and 2022 IOTY

    A few other things: cosmic bowling ball things are all decrements on fights, not turns, and this includes the banish. Weird! the cursed magnifying glass appears to only increment on nonfree combats
  12. phreddrickk

    Bug getCounter() returning inaccurate or less-than-ideal values

    Not shortly, but I hadn't fought a vote monster that day. I had finished a casual ascension, and only recently obtained my voterbadge.
  13. phreddrickk

    New Content Jan 2022 IOTM and 2022 IOTY

    Per spading on the ASS discord: only the first 5 void monster fights are free. This is agnostic of source--if you encounter one with the magnifying glass and back it up 4 times, all those 5 are free, but any subsequent ones will cost a turn. I think it would be helpful to have a property that...
  14. phreddrickk

    Bug getCounter() returning inaccurate or less-than-ideal values

    So sometimes expired matches are good; think about Romantic Monster Window End. You can get that window into the negatives through nowander zones and crafting and things like that, and having that counter exist in the negatives seems like a good thing.
  15. phreddrickk

    Bug getCounter() returning inaccurate or less-than-ideal values

    Recently I encountered an issue with getCounter in a script, and when investigating it, I dug up this: No doubt you have noticed that 2+9=11. The fact that getCounters() has a value of both -2 and +9 for the "Vote Monster" counter seems reasonable, but I feel like getCounter() should be...
  16. phreddrickk

    Bug - Fixed Mafia erroneously assumes I have the cold medicine cabinet in

    I believe this has been resolved by #310
  17. phreddrickk

    Bug - Fixed Mafia erroneously assumes I have the cold medicine cabinet in

    r25959 and r25965 At no point today has the cold medicine cabinet been in my workshed. I switched from induction oven to asdon martin, ran a farming script, went to hop the gash, and my gash-hop script warned me that I couldn't switch to the asdon because I lacked the item. Running...
  18. phreddrickk

    Feature Allow adventuring in Drunken Stupor (if you try to do so on purpose)

    I personally think that if you list the intended location as "drunken stupor" you're kind of signing up for it, but also I do get that we really don't want people accidentally burning a billion turns in drunken stupor. You can visitUrl(), but that doesn't play nicely with a lot of things when...
  19. phreddrickk

    Feature Allow adventuring in Drunken Stupor (if you try to do so on purpose)

    Right now, it is pretty much impossible for an adv1 call to send you to Drunken Stupor. Based on this code, you can adventure while overdrunk if you're holding a wineglass, or if you're going to a location that overrides stupor (e.g., trick-or-treating, tunnel of LOV, etc), or if you're going to...
  20. phreddrickk

    Feature - Implemented well_stocked ASH function

    This behavior looks correct to me, although my understanding of java is limited specifically to "helping high schoolers with their homework and then getting confused by the fact that arrays are of fixed length".
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