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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    New change! Should not change the algorithmic performance. When survival requirements are off and there is low base HP, there is now default hp regen included in the outfit.
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    Sorry to everyone for the slow developments! I've been away at school. I'm pretty comfortable saying 3.5-3.55k MPA for this script. Obtained 3870 gold pieces for 76239000 meat. Used 1985520 secs to spend 21474 adventures. Average gain: 3550 meat / adv
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    No, I didn't. The volcoino attainability varies from person to person (depending on which bounties they can satisfy) and I'm not going to try to do the full analysis for that reason :) I also excluded the charterfunds because maybe you want to use them to buy other things, idk. I've also been...
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    So, the current version has stabilized at around 3525 meat/adv. Current readings: Obtained 3002 gold pieces for 59139400 meat. Used 1516849 secs to spend 16802 adventures. Average gain: 3519 meat/adv Pretty solid.
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    Hi johngnash, developer here again. Okay, at some point you're going to have to do your own cost-benefit analysis, but I'll go through as far as I can with the information here. I did the same thing for my personal daily script. I haven't published it, since I want to avoid market collision...
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    For anyone viewing this thread with a "You don't have access" error, with the charter: As far as I can tell, the property that detects charter usage isn't working. To fix this, type into the gCLI: set hotAirportAlways = true Or, if you are only using one-day tickets: set _hotAirportToday =...
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    oh! Yes, you're right. I thought commas went at 5th position for some reason. Must sleep.
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    Bug - Not A Bug hotAirportAlways Property is broken.

    The property "hotAirportAlways" is now false on my character with a charter. Refreshing seems to alternate between true and false for "_hotAirportToday," while hotAirportAlways remains false. I'm drunk and have 477 adventures because no mining :/
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    Pushed update: Thanks to UncleHoboCrimbo for telling me that you CAN in fact mine while beaten up. A new update has been pushed to account for this. If you want to maximize MPA now: 1. Clear your logs, if your character is squishy. 2. Turn off your Autorecovery script, or at least prevent it...
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    Script handling for drills: If you unequip the drill mid-run, it re-equips it. If you don't have a drill but have the parts for the drill, the script makes it. The script doesn't buy drills, but if drills start breaking, it might, I'll have to see. In that case, I will include that cost in the...
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    Bug (minor) KolMafia v17.2 r16609 Chat Show Player Profile broken

    Minor issue, restart isn't fixing it. Bug occurs sometimes, not sure why. KolMafia v17.2 r16609: Inside KoLMafia chat, set the click option to "Name click shows player profile" Clicking a name sometimes leads to showplayer.php?who=<username> instead of showplayer.php?who=<playerid>.
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    It works! The bloody thing works! One less visit_url in the mix :D It shows, too--Now we're running hot, at 750ms/adventure again. Thanks, xKiv! Couldn't have spotted it without you. 1.379 million meat today. Yeah, that's right! I got optimal. Next steps will be to migrate some utilities over...
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    Mining Utilities Suite: utils-mining.ash

    I'm hoping to add those soon! I have the Gold mine requirements over in my other script. I've documented but haven't gotten around to it yet. Thanks!
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    Update added. I'll be watching it carefully post-rollover to test for less-than-optimal results.
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    It does visit_url for POST when it actually mines out a square using mineAtSpot. I think that's 17564? And then it's automatically forwarded to the mine page, which is 17565, where Mafia outputs the result and extract_items(result) kicks in. I'll try to see if I can actually take out the...
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    Mining Utilities Suite: utils-mining.ash

    In making my volcano mining script, I found the lack of documented native support for mining to be a little bit frustrating. Moreover, there are certain logic elements (like testing for outfits/WOTSF-EarthenFist) and functions (like mining at a particular square) that are reused in various smart...
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    Oh. Yes, I see. This will be advantageous with all or all but one of the collapses/crystals encountered. The edge is small, but any edge is important. I'll add this to the Github to-do list.
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    how does getproperty("mineLayout6") work?

    How exactly is getproperty mineLayout6 implemented? Will using getproperty("mineLayout6") be more or less efficient than using visit_url on the mine?
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    New lightweight Volcano Mining Script! No Object detection! ~3.45K/turn.

    So right now the script does 1 mine-state-check (via the function refresh) right before actually mining, once it's verified that you're qualified to mine (assuming you have access). If it free-resets, it recursively calls itself. So what happens is: In case of a free reset: mine() |->...
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