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    Pork to the Future - Cyrus, Hyboria, Future, and Wumpus!

    Pork to the Future 1.01 - Automated Agua de Vida Quests and Wumpus Farming A script to automatically complete: Primordial Fear (be Cyrus's punching bag) Hyboria (Krakrox does manly things), including Hunt the Wumpus Future (collect elemental essences) ...and get you a nifty Secret from the...
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    The latest Daily Build

    Oh, I know, it's just...5 MB is a really insane amount of code. Bumcheekascend is about a third of a MB. The biggest code project I've ever done is about 2.5 MB uncompiled, and it's an overelaborate physics simulator. SVN is bigger than the entire rest of Mafia put together. Is file system and...
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    The latest Daily Build

    Huh. I'm surprised that takes 5 MB of code, but I guess file systems are needlessly complex. Anyway, I have a script or two ready for release soon, so I guess I'll finally give SVN a try after years of coding without it.
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    The latest Daily Build

    I just downloaded 12201, and it's over twice the filesize of 12140 (10,816 kb vs. 5,294 kb). Did I miss something? Because that seems like...kind of a big jump (12140 is less than 2 weeks old). 12168 is the oldest on the builds page, and it's also over 10 MB.
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    Gameinformer dungeon script

    You have to write it as "$item[walkthru]". Mafia's special datatypes all require something like that.
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    CCS uses too many items

    If you try to "item [combatitem]" in a CCS, Mafia will funksling another of the same item whenever it feels like it. For some bizarre reason, this is intentional behavior, and there doesn't seem to be a "use exactly one of this item" command. Is there such a thing? If not, is there a workaround...
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    Bug - Fixed Mafia autopurchased a Monster Manuel

    It seems...kind of strange to me that Mafia is set up to be able to automatically purchase things from Mr. Store whenever it infers that you want it to. That seems like a crazy risk--software bugs being the unavoidable things that they are--just to have a feature that has little conceivable...
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    Bug - Fixed Failing to reprice bubblin' crude

    I'm not sure if anything can / is worth doing about it, but this fix creates a new problem: Mafia thinks it can autosell bubblin' crudes, but it can't. Telling it to "autosell * bubblin' crude" removes them from Mafia's inventory, but of course you still have them because they're undiscardable...
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    Bug - Fixed CSA all-purpose soap isn't multiusable

    CSA soap not multi-usable CSA All-Purpose Soap is not multi-usable for some reason, but Mafia doesn't seem to know this; so, typing "use 2 CSA soap" produces: Using 2 CSA all-purpose soap... Finished using 2 CSA all-purpose soap. But they aren't actually used (I get no MP and still have the...
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    ChibiParent

    If you mean "keep it alive without using non-adventure options": I've been trying to do this for the past few days, and it seems to be impossible. The "to-do list" messes up your stats by a tiny bit more than the 5 adventures can correct for, so it gets about one statpoint closer to death every...
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    ChibiParent

    I think mine actually did both simultaneously. It seems that once your stats get too far from the middle, you either need a major lucky streak with balancing, or it's inevitably going to die in a few days. But, again, this isn't really the script's fault so much as the fact that balancing is a...
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    ChibiParent

    The new version had to use two adventures right away because one stat was at 9, and it didn't go down on the first attempt. Once it got down to 3/3/8/8 it tried a non-adventure option, and, of course, got hit with a double random event that put it back to the initial state of 3/3/8/9. Then it...
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    ChibiParent

    This seems like a nice script, but it also seems to be no match for the RNG deciding to be annoying...after perfectly optimizing my stats yesterday, today it was relentlessly bombarded with random events until it ran out of Chibi adventures at stats 3/4/8/8. That was with the old version...
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    Script Registry -- for script authors; track your script usage

    Specifically, you get something like this: > call scripts\Registry.ash Registering Jokei for 'SpaceTripper.ash'... Registering jonball for 'SpaceTripper.ash'... Printing report... ...but it doesn't print a report, delete any kmails, or update the registry. There haven't been any new users...
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    Space Tripper: automatic Space Trip

    I was thinking that should be impossible, but it looks like you're right; gas_up() didn't go to the starbase because it already had 35 gas, but then it went to the starbase to get crew, had only 30 left, and got stuck. Derp. It goes to the starbase before checking fuel now, so it shouldn't...
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    Space Tripper: automatic Space Trip

    That's pretty weird...it's supposed to fill up on gas before going to the Source, with: gas_up(35,0); // --> buy gas until you have at least 35, spend all available crabs if necessary hire_all_crew(); omega_bomb(); ...but apparently it didn't do that part for some reason. Do you still have...
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    Space Tripper: automatic Space Trip

    Ah...oh. Oh my. Not being a PvP-er myself, I didn't even notice. Wait, the mini even has the same name as the script? Probably just coincidence, but that's still kinda crazy.
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    Space Tripper: automatic Space Trip

    This script's been having one or two new users trickle in every day pretty consistently...except for yesterday, when there were suddenly about 30 new ones. And today, there were more than 90. So...um...hi? I guess this probably has something to do with Lord Flameface, but...yikes.
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    Script Registry -- for script authors; track your script usage

    "Cue" and "Queue" are homophones..."Knew" and "New" sound very similar. (Apparently they're technically homophones, too, but I pronounce them as "noo" and "neeoo", respectively.) And I dunno about using things like "are" for "A" when it sounds like the letter "R"; that seems confusing.
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    Is there a way to automate the current brushfire event?

    You might need to update Mafia, so it recognizes the location. Or you can use this, which should work with any Mafia version (combined with a CCS): visit_url("plains.php?action=brushfire"); run_combat(); use_skill(1,$skill[Cannelloni Cocoon]); For the CCS part (the last action repeats until...
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