Search results

  1. G

    New Content - Implemented Dreadsylvania

    Dreadsylvanian Almanac page isn't consumed on use if you have all the recipes already, but Mafia still un-lists it. Message given is "You've already learned everything you can learn from these things." (Checked in 12393.)
  2. G

    Carriageman Feeder

    I think this is fixed now (do an "svn update"). Something in the list of historical prices must have been zero.
  3. G

    Carriageman Feeder

    Just updated; "dreaddrunk list" will list all valid drinks in order of efficiency, and give the rough-estimated price of reaching the Castle, without buying or feeding anything. Amusingly, the dream of a dog can theoretically be fed to him; though at 480,000 meat per sheet, this is only...
  4. G

    Carriageman Feeder

    The trouble with doing a sim-mode is that I can't find any way to determine how much of something is left at a certain price without buying it. (cli "searchmall" works, but seemingly can't send its output to a script.) Or how to tell Mafia to ignore low-priced items in a mall search. Usually it...
  5. G

    Carriageman Feeder

    A pretty simple thingy, but I haven't seen it yet, so here it is! This--DreadDrunk.ash--will find the most cost-efficient booze (given a non-insane number of mall searches) for making the Carriageman drunk as a Dreadsylvanian skunk, buy as much as it needs, and dump it down his throat. By...
  6. G

    Feature - Implemented KoL Update: Effects get messed up if you have 0 turns of an effect in your mood

    The other special Mafia effects like "Semirare window end" above, fortune cookie, etc. have the same issue. It's because of those new effect-boost arrows on the left, which are pretty much exactly like the Mafia version...which is sort of redundant now, not that it matters much.
  7. G

    Bug - Fixed SVN file confusion

    Only do that to non-SVN files, then? Making it think the file is gone without actually deleting it is the whole point of renaming it. It's just kind of an annoying situation. As it is, unless the user renames any conflicting files manually, the relay script won't work and another script may get...
  8. G

    Bug - Fixed SVN file confusion

    It kinda creates a catch-22 thing, though, doesn't it? If the user has some script with a relay-script name, they can choose to not overwrite it (breaking the relay script) or to overwrite it (breaking both scripts because the relay browser doesn't seem to do a namespace search; even if it does...
  9. G

    New Content - Implemented Dungeon Fist: Finish from Memory

    There's apparently a Dungeon Fist automater in Mafia, but I don't know what the "proper" way to use it is. It seems to spontaneously activate if you run a script while in Dungeon Fist. But now, once you've gotten a perfect score, all you should need is...
  10. G

    buttonFrenzy - Betterized stores

    Figures...I never actually tested the war-hippy shop. I think it was failing to count your dimes because it was looking for "Dimesmaster" instead of "Dimemaster" (with one "s"). If you're still in the war, could you do an "svn update" and see if it works now?
  11. G

    Bug - Fixed SVN file confusion

    r12230: Deleting and re-checking-out a script can cause it to overwrite the wrong file, if there are files with the same name in different folders (deleting probably isn't necessary if you didn't have it installed yet, but for completeness...) > svn checkout...
  12. G

    buttonFrenzy - Betterized stores

    The answers, respectively, are "nope" and "because I forgot about the hippy outfit thing." :p There's not any real difference between a CLI outfit command and the outfit function, as far as I know(?), but I'll see if I can stick something in for the hippy store outfit(s) later.
  13. G

    New Content - Implemented Dungeon Fist: Finish from Memory

    Appears under "Quit" as "Finish from Memory", the option=5 option, right on the first screen (choice #486). Clicking it ends the adventure and you instantly get 30 tickets. It says you "log another high score" but it skips the initial-entering screen and doesn't actually log a high score(?).
  14. G

    buttonFrenzy - Betterized stores

    buttonFrenzy 1.01: A buttontastic improvement to the interface of mall-stores and (most) NPC stores. What it do (to stores): No more lame radio-selecting or unnecessary scrolling. Every item has its own amount-box and purchase button. Purchase button tells you the total price of the pile of...
  15. G

    New Content - Implemented 30+ character Hatter buff

    The Mad Hatter gives 30 turns of Oleaginous Soles (+40% init) for a hat with at least 30 characters; currently the only one is the semi-recently-added brainwave-controlled unicorn horn. Mafia's dropdown list in the relay browser (rabbithole.php) says "brainwave-controlled unicorn horn: unknown...
  16. G

    Pork to the Future - Cyrus, Hyboria, Future, and Wumpus!

    In my infinite unluckiness, I got it into a situation where it couldn't recognize a noncombat, because apparently the pre-quest ones occasionally insinuate themselves into the quest. That should be fixed now, but tell me if you notice that in the current version. Also, "wumpusfarm -#" will...
  17. G

    Bug - Fixed Grandma's item consumption

    r12215: When buying items from Grandma Sea Monkee, Mafia doesn't notice that items are consumed. If you have one sea lace and make a sushi doily, it still thinks you have one sea lace; etc. Probably an annoying thing to implement because each item in the store has its own "recipe", but...
  18. G

    Pork to the Future - Cyrus, Hyboria, Future, and Wumpus!

    It's just kind of a niche-purpose thing, I guess. Thanks for the test-run, though; what with only being able to test it once per ascension, it's hard to be sure something like this actually works. Apparently, it does! :p
  19. G

    New Content - Implemented Shop revamp

    Bump: As of r12207, Grandma Sea Monkee doesn't seem to notice item consumption when you manually buy something; ex. if you have 5 sea lace, buy a sushi doily, and check Mafia's item manager, it still thinks you have 5 lace. After "refresh inv" it changes to 4. Same issue with the rest of her...
  20. G

    The latest Daily Build

    Yeah...sorry if I sounded whiny or something, because that wasn't my intent. If it was suddenly 100MB, on my crappy connection that'd be pretty annoying; but an extra 5 to have an extremely useful feature isn't a problem. Heck, I already posted a script that uses it. It's just that I'd probably...
Back
Top