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    Wiki Updates (masochism?)

    Might I suggest we discuss this on the IRC channel I just set up at some point in the near future? =P It might be easier to get all the opinions in a constant flow instead of one at a time. It would give me a chance to test out my channel and make sure everything is working too.
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    Irc

    I registered a channel on irc.freenode.net Channel is #kolmafia I'm still in the process of setting up the bot that will run the channel, so bear with me. It's going to take me a bit more time to get it all set up and working, but the channel is definitely there. I'll be providing auto-ops to...
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    Irc

    Would there be enough interest in an IRC channel to discuss Mafia stuff? Or is there one I just don't know about? If there isn't I think it would be great to set one up, at least for the purposes of scripting discussion. Thoughts? Comments?
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    Wiki Updates (masochism?)

    So wait, whats the consensus? Or is there even one yet? I would love to get my hands dirty editing what I know of the wiki.
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    Wiki Updates (masochism?)

    I'll contribute to the wiki if its allowed. I've been playing around with ash functions in my script and I can document the ones I've used myself more extensively.
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    Starfish Switch

    Edit: Updated the first post. It should be all shiny and working now! Thanks a lot for the help slyz! Just a few details as to the changes: I made all the variables properly update the way they're supposed too. I also added a check to see if the familiar was switched while in the mana...
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    Starfish Switch

    Ah...interesting. I was under the impression that ss_currentfamiliar = my_familiar() would also update the corresponding zlib variable. I'll make changes accordingly
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    Starfish Switch

    It already does go back to your previous familiar if ((my_mp()*100 / my_maxmp() > ss_starfishmax) && switched == true){ print("Mana is above switch percentage. Going back"); use_familiar(ss_currentfamiliar); ss_switched = false; return true; } That's code from my updated version, but the...
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    Starfish Switch

    Actually, in the main loop, it redefines ss_currentfamiliar again. if ((my_mp()*100 / my_maxmp() < ss_starfishmin)){ print("Mana is below switch percentage. Switching to Starfish"); ss_currentfamiliar=my_familiar(); use_familiar(star); return true; } So every time your mana goes below...
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    Starfish Switch

    Starfish Switch 1.1 So I've been using Mafia for a while now, and I decided to try my hand at scripting. One thing that I was wishing for was for Mafia to automatically pull out my starfish when I got low on mana (more important now that I'm actually playing hardcore). So I decided to write a...
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    Make.meat.fast

    I feel like considering how careful dj_d was to make sure this script stayed private, this probably isn't a good idea. Edit: Oops, I just noticed you passworded it. Carry on!
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    Ascend.ash: hands-off ascension script

    It doesn't appear to be in any scripts that I have. I tried find in file as well using Notepad++. The only reference to it is in Ascend.ash. ashref entryway returns: boolean entryway() And nothing else. Not sure what the problem is exactly, since I cant look at the function at all Q_Q
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    Ascend.ash: hands-off ascension script

    I'm getting an error at the hedge maze. The script goes through the quest steps, and gets to the sorceress quest. The following is output: Working on quest step Sorceress. Have 6 filthy poultice. Total needed is 6. Using retrieve but not pull, now have 6 filthy poultice. Checking...
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