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    Feature - Rejected Daily Deeds: Fortune Buff and Spacegate Vaccination Machine

    I think I would prefer that we add daily deeds for Items of the Month where possible, as we have done so in the past. It is not urgent, however, as custom ones can be created. The thing I prefer about the built in ones is they will display or not based on whether you have the appropriate item...
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    New Content January 2019 IotM - Kramco Sausage-o-Matic™

    That isn't a complaint, that's a feature request. Or if it is a complaint, you might want to reword it so you don't get ignored. (Oh, and for my money, for Sausage Goblin, I wouldn't want a counter, I'd want an encounter % chance, I think. Though I admit my knowledge of it's mechanics may be...
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    Bug - Fixed Angry Ghost drops not specified

    The wiki drop rates are generally hideous, at least for old monsters. We know that most drop rates are a factor of 5, and very few have decimal places, as that requires special code, but there are loads on there which don't match that. They are usually wrong.
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    Items

    I just use maximize("adv, 0.1 pvp fights +switch trick-or-treating tot", false); but then I am not considering pulls. I have it in my logout script, so I wouldn't want it using pulls, just in case I was planning to log in again later to carry on playing.
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    New Content January 2019 IotM - Kramco Sausage-o-Matic™

    Yes, it'll struggle if you try to make multiples on low meat, as the cost is calculated the same as other costs, x times y. I'm not too keen on trying to override everywhere that cost appears for one item!
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    New Content Dark Gyffte

    Has the effect been spaded? +3 copies with no rejection like most other Avatar paths?
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    map_to_file ...Error?

    I would guess the issue is in this function : GetPlayer( playername ) which you do not show (As the code generating that error message isn't shown).
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    New Content Dark Gyffte

    I would guess we need to include code to apply it in KoLCharacter.recalculateAdjustments(), after all other adjustments are added. It might not need to be in Predict, as I suspect the flooring is at the end, rather than before adding other bonuses.
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    New Content Dark Gyffte

    Try r19103 - Untested
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    New Content Dark Gyffte

    r19102 adds Friar and start of Crypt checking And that's it for today, My no IotM alt is slow when I'm concentrating on coding!
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    New Content Dark Gyffte

    r19101 adds Bat/Rat/Goblin quest tracking (untested) and counts all Vampyre skills as passive as they affect HP.
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    New Content Dark Gyffte

    r19100 adds Vampyre Food/Booze and restricts it appropriately (I hope - lightly tested).
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    New Content Dark Gyffte

    r19099 handles casting from HP, lightly tested.
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    New Content Dark Gyffte

    r19098 handles no familiars.
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    New Content Dark Gyffte

    r19097 handles: Add 20 x (1+darkGifftePoints) HP, and HP is based on base Muscle (not buffed Muscle + 3) as Vampyre Each skill reduces HP, by a variable amount. Handles Ferocity I hope. Handles learning (and forgetting) Vampyre skills.
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    New Content Dark Gyffte

    Yeah, that is an option, but that was a load of work, and I'm not sure whether KOL gives that information. Also at the moment only those two are duplicate, and they are mutually exclusive, as both Avatar skills
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    New Content Dark Gyffte

    r19096 - Early support. Among the many things needed: Council Quest text Handle some skills that may have per day limits or need spading or are unclear Handle casting using HP rather than HP Don't give +25% Crit with Ferocity, as it isn't the same Ferocity as Boris's Ferocity. Crafted...
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    New Content Dark Gyffte

    Have started working on basic support, so other Devs don't.
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    Watching a script run

    When I am doing something like that I add code to the script that prints out what it is doing, and maybe variable values, to help debugging.
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    Bug - Waiting for Info The maximizer prefers items with a negative effect over an empty slot

    Yeah, there is definitely an issue with nothing being preferred over something with -tie and nothing equipped. The bug is not "I used -tie because I don't care what I get, but I got something I didn't want because I do care what I get". If you care what you get, don't use -tie.
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