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    EoD Softcore Ascension Script

    It would matter if you run the wrong KoLMafia exe for the wrong character. For instance, lets say you name the two folders after your two characters and lets call them "Bird" and "Dog. If you accidently run your character "Dog" in your "Bird" folder, he won't have access to any of his saved...
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    EoD Softcore Ascension Script

    Not sure what you mean by "a separate instance of KOLMafia for both characters" that but that may be the problem. Each character has its own preferences text file which can be found under settings. It is called "CharacterName_prefs.txt". Basically, you can run KolMafia for one character, do...
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    Universal Recovery Script

    That is what I figured, just making sure.
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    Universal Recovery Script

    Hey Bale, I am getting this when I first run my character Validating repo... svn: E170001: OPTIONS of '/p/mafiarecovery/code': 403 Forbidden (https://svn.code.sf.net) Something went wrong while fetching svn directory info Done. Did not fully restore HP for some reason. Not sure if...
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    EoD Softcore Ascension Script

    Edit: Looking back at this, it seems like all the errors you reported about this day were due to your KoLMafia prefs either getting corrupted or location changed. I don't really have much experience in that area so hopefully someone else will stumble by and respond. Strange, I thought I fixed...
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    New Content - Implemented Crimbo Town 2014

    That isn't a bug, it is new content. Also, there is already a thread for the new content. You should peruse through there and if you don't find that particular instance mentioned, post it in there.
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    EoD Softcore Ascension Script

    Strange, last year when I first started KoLMafia, I added a part in my day start script to get the anti-cheese. It used to get the cheese fine, but now never does, which is why I suspected breakfast of getting it. I guess I was unaware that breakfast would get it and was probably calling...
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    EoD Softcore Ascension Script

    Partly correct, it checks to see if you have leveled every time a mood is called, which is usually 10-20 adventures max since the last mood was called. If you have leveled, it will visit the council and check to see if there is anything new for you to eat. If you run out of adventures between...
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    EoD Softcore Ascension Script

    I have never had this occur and its impossible for it to "think" it has acquired it (the code is really simple). My guess is something else happened which caused it to abort its current loop. The usual culprit is the counters for semi-rares which has caused me lots of problems in the past and I...
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    EoD Softcore Ascension Script

    In the "EoDSCAscendFunctions.ash", you will find two lines that are commented out //Sets what you want to use as MP and HP recovery, UNCOMMENT them if you have never set up KoLMafia healing before //set_property("mpAutoRecoveryItems","visit the nuns;phonics down;knob goblin superseltzer;mountain...
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    EoD Softcore Ascension Script

    I don't. Only time the script gets pixels is when it is making the digital key. It will attempt to turn any leftover pixels from that into some pixel potions if it can. If you have funkslinging, then the shadow is pretty trivial and it will only use fp/gg. If you do not have that skill, the...
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    EoD Softcore Ascension Script

    Hey Zen, thanks for the feedback! It will now automatically set your battle action to custom combat. That is strange, but I think I know why it did that. Ill look into an alternative implementation for that part. Could you list locations you were adventuring at when this occurred? I have a...
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    Question about Arrays

    Thanks Bale! That is exactly what I was looking for. Well, I could have used a multi-deminsional map for the problem, but when I use the count() function it would return numbers that didn't really make sense for the problem. So I was trying to keep them one dimensional so I could count them...
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    Miner.ash - Automated ore farming

    I just finished writing a script for this, mine is pretty lame in the sense I mine all the easy to obtain peppermint tailings and then I analyze the sparkly ore. If there are 6 contiguous sparkly ore, I mine them. If there are 7, I skip the mine. If there are 8 or more I analyze the groups...
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    Question about Arrays

    Thanks Veracity, that is kind of what I figured. On a different note, can I sort a map based on what of its record values? For instance....record my_rec { int numbers; int values; }; my_rec [int]map; //fill the record ints with numbers //want to sort by the "numbers" rec based on value Not...
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    Question about Arrays

    I was wondering if there was an easy way to put numbers into an $ints[] array. For instance, I can do something like foreach it in $ints[5, 2, 9, 4, 22, 199] //functions and such but I put those there by hand. Is there a way to put values calculated from functions into an $ints[] array? Or is...
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    Miner.ash - Automated ore farming

    Hey Theraze, I believe there are always 6 or more connected "interesting spots". 6 of those are guaranteed to be the crimbonium, all the other interesting spots are cave ins. You'd want to only go for the big patch of interesting spots and mine those while avoiding everything else.
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    Thoughts on My New Softcore Ascension Item Handling

    Thanks for the feed back :) I'll look into doing it that way.
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    What? The code I showed was from the ascension script, not KoLMafia. And, as far as I know, it isn't legacy considering I svn updated bumcheekascend before finding and posting it.... Also, I do not understand how typing "find talisman o' nam" is a user bug.
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    bumcheekcend.ash - A zero setup semi-automated ascension script!

    The tavern quest has this for the code while (!get_property("tavernLayout").contains_text("3")) { if (my_adventures() == 0) abort("No adventures."); print("BCC: We are adventuring at the tavern", "purple"); tavern(); } visit_url("rats.php?action=faucetoff")...
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