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    BatMan Relay -- more info, less clicking

    Any actions that are currently automatic and do not check player status should be looked into, unless said action affects the fight in some manner such that the opponent can't act immediately afterwards. It's less of a problem for automatic actions that should be single-round, like the earworm...
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    BatBrain -- a central nervous system for consult scripts

    Does BatBrain think that Beanstorm is a once per fight skill? I have been having odd responses from various fights, most recently fighting The Man. WHAM was for some reason unable to come up with anything better than the following WHAM: Running SmartStasis WHAM: Starting evaluation and...
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    Universal Recovery Script

    Any chance that your changes to the script are causing UR to no longer be capable of restoring in other avatar paths? I'm in a WoL run and was having no issues yesterday all the way back in r17128 (or similar) but today after the updates I just get this message: Restoring HP! Currently at 108...
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    Bug - Cannot Reproduce Modifier Maximizer suggests Prideful Strut (+10 xp) for the condition +ML

    It's not doing it for me today, so I guess I will just report back if it happens again.
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    Bug - Cannot Reproduce Modifier Maximizer suggests Prideful Strut (+10 xp) for the condition +ML

    As the title says. In r17110, asking Modifier Maximizer to suggest options for 'ML' includes the suggestion to cast Prideful Strut, if you have access to the skill. As far as I can tell, the skill in question only gives +10 stats per fight, and casting it did not change Mafia's reported ML value.
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    Feature - Implemented Shen's Requests Added to Default Goals?

    In fact, that plant pellet was probably the first thing that i could never get right, and was the majority of the reason I started going with the more-suggested spooky forest route because mafia can automate that one in one click.
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    Feature - Implemented Shen's Requests Added to Default Goals?

    I think it would be pretty helpful if the various items that Shen requests during the Copperhead Quest would be added to the dropdown of default goals for their respective areas. I know that most people pretty much just only ever do the pirates because they're more optimal or whatever, but I...
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    New Content - Implemented Source Terminal

    Attempting to extrude the familiar through the browser while you don't have enough essence will fool mafia into thinking you've successfully acquired the familiar, and it updates the inventory and extrusions variable appropriately. Here's the CLI section; I can add in the log file later and/or...
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    Universal Recovery Script

    Universal Recovery will repeatedly abort all execution if it can't get in contact with sourceforge to check for updates, rather than throwing an error once and then continuing as (for example) BestBetweenBattle does. Validating adventure sequence... Condition added: goat cheese (3) Checking...
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    Bug - Not A Bug Different font in the Item Manager panel lists?

    So I wasn't sure where to put this, and it's not really a bug, but none of the other sections really seemed to fit. Somewhere between r17047 and r17052, I am reasonably certain that the font used to list out items in the Item Manager changed. Nothing else seems to be different, and I don't see...
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    Bug - Fixed Beehive (and electric boning knife) being decremented from inventory in error

    Is it intended that the beehive (and presumably the boning knife) are not decremented from inventory when they are used up against their appropriate monster? I just had WHAM go 20 rounds trying to use the beehive before realizing I didn't have it any more, and Mafia did still report a beehive...
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    Feature - Implemented Parallelize up-to-dateness check during svn update

    Would any part of what you've done here make it easier to continue the svn update process when a script fails to check out, rather than silently failing? Or is that an entirely different part of the code?
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    OCD Inventory control

    You could try editing the data file directly to add the recipe.
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    BatMan Relay -- more info, less clicking

    I'd like to revisit something I previously brought up in the BatBrain thread a month or so ago regarding automatic behavior in the relay browser. It's come back to my attention while doing a different nemesis quest - this time, the turtle tamer one. BatManRE is (correctly, as I understand it)...
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    Bug - Not A Bug Mafia indicates 'item' is an ambiguous buff from deck of every card

    I thought that it still didn't like that if the term was included in a larger term?
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    Bug - Not A Bug Mafia indicates 'item' is an ambiguous buff from deck of every card

    I'm guessing it would be nontrivial to get it to recognize that both of those are the same thing, such that 'item' would actually work. Oh well. 'Cheat buff items' isn't really going to be helpful, since I use it infrequently enough that I've pretty much always gone 'cheat item' > 'cheat buff...
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    Bug - Not A Bug Mafia indicates 'item' is an ambiguous buff from deck of every card

    r17002 When using the CLI to cheat cards from the deck of every card, Mafia does not recognize 'item' as a valid buff, as below > cheat buff item 'item' is an ambiguous buff However, the only buffs available are mus, mys, mox, item, and init (and debatably, wands). In order to get the item...
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    Feature Double click in session results to use item

    I would like to be able to double click on an item listed in the 'Session Results' area of the 'Adventure' pane to use it. Specifically, this would perform the same action as right-clicking on it and selecting 'Consume selected'. I've thought of this most recently because of auto-adventuring...
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    Character Info Toolbox

    I took that to mean that the only link was the path name. I did not realize you meant to refer to an additional link. It made sense to me that you would not need to be able to go to the oracle if you had enlightenment to spend, and that you would not need to go to the phone if you didn't have...
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