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    Bug - Fixed Ability to not display some consumables (specifically Bounty foods) in Item Manager

    If I have somehow offended with my bluntness, I apologize. I tried my best to present how I see the issue and what I would like to see done, and hoped I would at minimum get a response saying why you don't want to do this. Is it too different from the original post, and as such a mistake to...
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    CounterChecker: Wormwood, Semi-rares, Dance Cards and more

    So I love this script, and the semi-rare in particular has been working out really well, but I've run into a problem with the lights out portion. It appears to have gotten stuck upon completing the Conservatory room for Stephen, and if I just let it do its thing it will continually return to...
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    Bug - Fixed Ability to not display some consumables (specifically Bounty foods) in Item Manager

    So, status report and modified request. Posting this here because I'm not sure if it's different enough to warrant its own thread. Status: The Food and Booze panes of the Usable section in the Item Manager still behave as reported before i.e. with 'no create' unchecked, they will display...
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