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    Ascend.ash: hands-off ascension script

    Having a bit more time today I checked on the session logs from my two previous problems, the one from the hidden temple is as follows [1171] Hidden Temple Encounter: At Least It's Not Full Of Trash choice.php?whichchoice=123&option=2&pwd cast 1 Cannelloni Cocoon You gain 107 hit points...
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    PullCrap! A script to buy stuff before ascension, and pull it after.

    Ah ! yes, It would still work! I'd only run it with a simulate = true and was a bit puzzled about all this stuff it said it was going to acquire, in my brain acquire = buy , even though not in mafia!
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    Ascend.ash: hands-off ascension script

    I've also had the same problem, I'm running the script from a sub-directory. Moving the map files to the main mafia script directory solved this. Can I make a plea again for the default directory for the map command be the current directory rather that the script root? Either that or make...
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    PullCrap! A script to buy stuff before ascension, and pull it after.

    OK I've been looking at the BuyCrap part of this, and unless I'm totally misunderstanding what this is supposed to be doing, there seems a logic error in this part int num_equipped(item it) { int amount = 0; if (equipped_item($slot[acc1]) == it) amount = amount + 1; if...
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    PullCrap! A script to buy stuff before ascension, and pull it after.

    This is yet another script caught out by Revision: 7185 Do not allow "=" to be used as a synonym for "==" in expressions, since ASH programmers expect "=" to be used only for assignment. So fix line 54 in buycrap as follows if (pullItem == $item[none]) So far this change has also...
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    Building from the SVN?

    My version comes online directly from Sourceforge's viewvc at this URL http://kolmafia.svn.sourceforge.net/viewvc/kolmafia/?view=log
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    Problem Getting Ode from Kolabuff

    Just a thought, is Kolabuff a mafia based buffbot?, Is this exploit something we should be looking at?
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    Problem Getting Ode from Kolabuff

    Isn't it up to the buffbot owner to remove it from the page he has set up for Mafia to get the prices from? Dangerpin, in the meantime how do I it set up to use my own xml file? What will mafia do if there is no equivalent non-philanthropic buff? I too, I'm sorry someone abusing an exploit has...
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    Problem Getting Ode from Kolabuff

    Yes I realize the problem is with "them" not "us" , but I was wondering if anybody could suggest a workaround for this. I.e if we knew what the right amount for the non-philanthropic buff for ode was I could try csending that. If you send 50 meat manually that too is rejected, though 1 meat...
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    Problem Getting Ode from Kolabuff

    Anyone know if Kolabuff has changed it prices and not told mafia? I'm trying to get ode to booze by doing a csend 1 meat to it which mafia changes to 50 meat. Kolabuff then sends sends this back with a message 50 meat is not a valid buff price. Please check: [link] http:// www.koladdict.com/...
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    Java Version 6 Update 11

    I'll add a "me to" as I'm using the latest Java with no problems, though I have heard of one other user with somewhat different problems after upgrading - Mafia running but locking up frequently.
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    I had a shock today - not just a new theme , but new forum software with lots of wizzy new features

    I had a shock today - not just a new theme , but new forum software with lots of wizzy new features
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    First Things First -- a multipurpose pre-combat consult script

    It's the function handle_olfactionat line 88 in the script that I've changed, in fact the only line changed is line 91 - the one that starts "if (!olf[m]....", I just quoted a bit more so you could see the context. So just fire up your favorite editor, open FirstThingsFirst.ash and copy and...
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    First Things First -- a multipurpose pre-combat consult script

    I've come across one problem with the script, I'd added goth giants to the list to be olfacted but, of course, when we have a bounty hunt in the castle, the script may also try to olfact them as well as the raver giants we want to olfact - it depends on which we happen to encounter first...
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    Check for missing hobo glyphs

    here is a quick and dirty script to tell you which hobo glyphs you have not got. I did start writing a much improved version of this but lost it ( and all my other scripts) in a hard drive crash, but got this back from someone I'd shared it with - sharing is good! (tell that to the RIAA) As I...
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    Building from the SVN?

    OK to answer my own question, in case anyone else has the same problem. I downloaded the CollabNet command line version of SVN. Unfortunately this inserts itself into the path and adds it's own version of SVN which seems to produce a working copy incompatible with subeclipse. I end up...
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    Building from the SVN?

    Yes, your right, with only one minor problem - Ant was using the wrong JAVA_HOME - It worked perfectly. No my next question is does anybody know how to get Svnversion working with it?
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    Building from the SVN?

    Before I try and work this out for myself has anybody tried building mafia from Eclipse using Subclipse for the subversion side?
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    Scarehobo parts

    If you're doing it solo you might want to add another round of 10 adventures without using any phials to make the skins. I assumed that in most clans there where enough people making these anyway
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    Scarehobo parts

    If you haven't got the requisite pastamaster skills and need to use phials to do elemental damage to get the parts to make your scarehobos here is a little script that will make 10 of each. You need to have confrontation cast on you to avoid the marketplace and you need to do enough damage to...
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