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  1. F

    New Content - Implemented August IotM - Bastille Battalion control rig

    The cheese wheel can be walked away from, after using it but not selecting a cheese. It shouldn't be removed from inventory on 'use' alone.
  2. F

    Not a bug - not a script problem - sourceforge issues

    svnThreadPoolSize=5 worked for me. 1 is slow. Did svn update used to update scripts that were moved into folders under the scripts folder? I try to add a little bit of organization since there are so many.
  3. F

    Not a bug - not a script problem - sourceforge issues

    Thanks for sticking with this.
  4. F

    Not a bug - not a script problem - sourceforge issues

    Predicated on the "if the change is transparent" question: Is there a way to identify such (not-in-json) scripts among already checked out scripts? Is there a way of just changing protocols, or would existing scripts like that need to be removed and then added using the new protocol? What...
  5. F

    Not a bug - not a script problem - sourceforge issues

    Works here too. Thanks for opening that ticket.
  6. F

    Not a bug - not a script problem - sourceforge issues

    I can open several dozen browser tabs at sf.net concurrently loading all at once, so whatever it is, it's probably checking the user agent. And I can start going down the list on script manager, right-clicking to update individual scripts. But as soon as I use "update all scripts", none of the...
  7. F

    Not a bug - not a script problem - sourceforge issues

    Was able to get to SF website just now, haven't started Mafia since about 15 hours ago. Then I started Mafia, didn't log in, opened gCLI and ran "svn update". The only scripts that updated were non-SF ones. Can't get to the SF website now.
  8. F

    Not a bug - not a script problem - sourceforge issues

    I haven't been able to get to SF at all from home for the last week. I must be on their permanent anti-DDOS list or something. Works fine from work. Odd that they would start throttling or something without notifying the user base so that they could adjust. Also odd to begin this behavior...
  9. F

    Bug Scripts installer menu has no horizontal scroll option and related issues

    Just another data point, but I have never seen issues 3, 4, 5, so 1 & 2 are not issues. You may need to provide some additional context...?
  10. F

    Builds failing

    FYI, last successful build was #113 / 18582. error: cannot find symbol new MonorailCommand().register( "monorail" );
  11. F

    Automatically download the newest daily build

    DailyDownloader finally stopped working for me today (complains about a 403 response from http://ci.kolmafia.us/job/Kolmafia/lastSuccessfulBuild/), so I switched to this, seems to work fine. Thanks to everyone who creates and maintains these tools! I'll miss the DailyDownloader. It had -...
  12. F

    Bug - Not A Bug svn update broken

    I thought it was just me, svn updates seemed to be going ok until I had a system crash (yesterday) and had to restore an old preferences file. It seems inconsistent with the same script updates sometimes succeeding, sometimes failing. I guess I'll quit wrestling with this until I hear...
  13. F

    New Content - Implemented Crimbo 2016

    Made the prefs fix that you suggested, and downloaded the new build - all works now, thanks for the quick fix! This was what I found: _stackLumpsUses=11338747 It looks like mafia calculates the MP needed for the next cast. Does that sound like it would hang with the above number? ;-)
  14. F

    New Content - Implemented Crimbo 2016

    FYI, r17583: Out of curiosity I attempted to "max cast" stack lumps with > 124M MP. Mafia reported that it had cast the spell ~11M times, and MP remaining was reduced to 16. Only one actual cast was made successfully, however, netting 1 chakra sludge. Item manager showed > 1B negative lumps...
  15. F

    Procedural time prank generator

    Sweet, thanks ;-) But now I have to add more contacts :p. I mostly have a list of bots & admins, and a handful of random people added for other purposes. Anyway, there's this - Error: > timeprank random friend Itt'S repLusive, thIs feeliNg in my calf. IT's aLMOST as thoGuh iT cAMe...
  16. F

    Procedural time prank generator

    mostly for similarity to some other multiplayer content vectors that have both a targeted and a random mode. other than that, no real reason.
  17. F

    Procedural time prank generator

    random player option?
  18. F

    Time-Spinner Far Future Solver

    What if I want to *acquire* the currently best priced item, but not put it into the mall? Would a non-breaking approach be better, such as "farfuture mall now" ? Sort of a moot point, since it's already published with the breaking change. Assuming folks have already adjusted to the new...
  19. F

    Bug - Fixed Daiy deeds NPE

    All good now, thanks!
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