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  1. digitrev

    Successful combat?

    Is there a way to tell if a) the last combat was a combat and b) the last combat was successful? I'm trying to write some tracking for the holo-wrist-puter, since it's apparently deterministic, but I can't figure out a way to do it without it also tracking noncombats and lost fights.
  2. digitrev

    Kols Auto Attacks

    chat_macro("/aa combat 2"); http://wiki.kolmafia.us/index.php?title=Chat_macro
  3. digitrev

    Best PVP Gear - optimizes/balances for 8 mini-games

    Consider this an unofficial patch for this season. It weights cold resistance at 6/5 letters, and booze drops at the same weight as meat & item drops. It also uses the letter of the moment code but with a negative weight to "L"s. Happy clubbing!
  4. digitrev

    Character Info Toolbox

    Awesome. This'll be really useful for runs where I need to be wary of meat (and hence aware of how much I might be signing myself up to spend to restore buffs). And at the beginning of my run, when I can't remember if it's Pride that costs 30 MP or Drescher.
  5. digitrev

    Character Info Toolbox

    Thank you. I might try playing around with it on my own to see if I can get anything to work.
  6. digitrev

    Character Info Toolbox

    148 pages is a lot of searching, so I'm just going to ask this here. Apologies if it's already been asked. For the tooltip text on the "increase rounds of buff" button, would it be possible to add the MP (or other resource) cost to it? Thanks.
  7. digitrev

    Bug - Fixed Missing effect - white chocolate golem avatar potion

    -------------------- 1060 Chocolate Reign chips.gif 40bd3d89a2bff2af46c15d53efe21060 Chocolate Reign Avatar: "white chocolate golem" --------------------
  8. digitrev

    SmartStasis -- a complex script for a simple CCS

    Feature request: much like SS handles flyering, sea lassos, the molybdenum magnet, would it be possible to support for the disposable instant camera? I think the relevant criteria would be: monster is either Bob Racecar or Racecar Bob, the player has a disposable instant camera, the player...
  9. digitrev

    Universal Recovery Script

    Feature request: use soul sauce to restore MP. It's a cheap resource, and it'd be nice to have it be used automatically, especially when I need it.
  10. digitrev

    SmartStasis -- a complex script for a simple CCS

    I went crazy overboard, and set it to 10000, but that's because I'm trying for a 2-day run, and I don't want to waste any turns by accidentally getting myself killed.
  11. digitrev

    SmartStasis -- a complex script for a simple CCS

    Figured it out. ProfitForStasis is the *minimum* profit for stasis, not the maximum. So to prevent stasising, make profitforstasis higher. I've got it now.
  12. digitrev

    SmartStasis -- a complex script for a simple CCS

    So SS keeps killing me, and I don't really know why. I set profitforstasis to 0, and it keeps queuing up seal tooth until I'm dead. It primarily seems to do this when I'm working with a starfish type familiar. I wish I knew where to look to keep this from happening. I've posted a copy of a...
  13. digitrev

    Guide

    I also do it when I'm running low on turns of Fishy Whiskers.
  14. digitrev

    Guide

    Good point. Perhaps checking for that setting, then? Either way, it's funny when it tells me I have 8 bowling balls available, because I've closeted 4.
  15. digitrev

    Guide

    Slight issue. These lines if ($item[bowling ball].available_amount() > 0) line += "|Have " + pluralizeWordy($item[bowling ball]) + "."; if ($item[bowling ball].available_amount() < rolls_needed) { if...
  16. digitrev

    BatBrain -- a central nervous system for consult scripts

    By kickback, you mean the weaksauce & marinara explosions? Near as I can tell, they trigger when you're a Sauceror who finished the combat with any spell. In this case, I can confirm that any spell refers to: sauceror spells, pastamancer spells, and sauceshell. Presumably, this also fires for...
  17. digitrev

    Bug - Fixed Mood extension loses Unconditional triggers

    See the example below. The unconditional triggers from the first mood are being ignored in favour of the second mood. > mood aftercore > mood Always, ashq import <flavour.ash> intrinsics() Always, closet put * bowling ball When I run low on Antibiotic Saucesphere, cast 1 Antibiotic...
  18. digitrev

    ckb's Iconic topmenu

    I'm liking this. I made a couple changes for myself: I swapped out the link to the charsheet with the Clan Raidlog (ala Bale's iconic menu), I added the spooky airport to the left of the sleazy airport (at spot 216), and I swapped the image of the airport from charter.gif to wink.gif (the sleaze...
  19. digitrev

    Autobuffing while ascending

    To hybridize: camp dnainject To make a potion: camp dnapotion Or wrap cli_execute("") around them.
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