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    PriceAdvisor: Maximize your profits

    First let's talk about wrapping paper. This is a consequence of, essentially, three things: 1) PA can only see the 5th price of an item, as per Mafia standard. Wrapping paper probably isn't selling at that price (or heck, maybe even at the lowest mall price), but that's more context than PA is...
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    PriceAdvisor: Maximize your profits

    My initial guess is that it wants you to untinker the asshat, buy two more bum cheeks, make 2 asshats, and sell them, which is where it gets the bigger price. But it's not actually saying that, and besides that's a crazy sort of recommendation. I'll look into it. Edit: Okay, 1.41 now gives...
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    PriceAdvisor: Maximize your profits

    I'm going to tentatively say "No" to that. Here are my concerns: - Evaluation would have to be limited strictly to Castle-farming, at default ML, combat rate, etc., and would have to ignore the fact that there is a level of item-drop beyond which more does nothing. - I don't think it's...
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    PriceAdvisor: Maximize your profits

    Are you using a daily build 7878 or greater?
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    PriceAdvisor: Maximize your profits

    Double-post, for update-ness! Version 1.4 handles chests and lockers -- items you can use to get more than one item (or some meat) which require another item (a key). This involves a slight addition to the use_for_items.txt file syntax (don't worry, it will autoupdate): entries of the type...
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    Make your scripts automatically update their data files!

    Another feature request: would it be possible to have some kind of diff display? It's great that anyone can update the maps, but it would be very helpful to know what, exactly, has been updated on "my" maps when I'm not the one who's updated them. Or what's been updated for any updated map...
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    PriceAdvisor: Maximize your profits

    batgut: send 1 batgut to Zarqon: 0 meat + good karma I'm not going to add this special case (PriceAdvisor is an unforgiving profit maximizer! It has no heart!) but it would be pretty funny.
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    PriceAdvisor: Maximize your profits

    You're making plenty of sense. The meat amount it gives you is your profit, not the mall price at which you should sell it. Profit is derived by assuming you have what you asked about and valuing any other ingredients required for the final product at the best price you can get for that...
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    Anglification of commands

    Or even "alias maximise => maximize".
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    PriceAdvisor: Maximize your profits

    That's excellent. (For the sake of the wiki, is this now true for dwellings too, as it was not in the long-ago initial commit?) If you take a look at how concocted_advice() is constructing the string (it does most of the constructing) you can probably get some hints on how to de-construct it...
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    PriceAdvisor: Maximize your profits

    This is both excellent and superb. I've added it to the wiki. Do I understand correctly that the results of get_campground() do not change during a session? It's the difference between just calling it once and calling it every time I check innaboxen. (On the other hand, it's not a server...
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    PriceAdvisor: Maximize your profits

    Yeah, to see exactly what's driving the opportunity cost you'd want to do a "pa mushroom fermenting solution" to see how much it thinks it can make with it -- it uses the best_price instead of the mall price to calculate opportunity cost. I'd love to include clockwork servants too, but there's...
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    PriceAdvisor: Maximize your profits

    Exactly. It considered the mixing, but for whatever selection of prices for mushroom wines and mushroom fermenting powder it currently had, decided that the gloomy wine would give you a negative profit. Would this sort of thing be more clear if it also displayed options that gave negative...
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    PriceAdvisor: Maximize your profits

    It searches for so many other items because of the way it handles opportunity costs. At least, so I hope. Let's take a look: It thinks about making the pregnant mushroom, that's why it looks for chef-in-the-box -- it takes into account the cost of cooking (price of chef / 90, the same way...
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    PriceAdvisor: Maximize your profits

    PriceAdvisor 1.62 PriceAdvisor requires SmashLib and ZLib, and daily build 7915 or greater (13.8 will work). Have you ever looked at your inventory and wondered, What's the most meat I could make with this item? Are you chafing at the confines of comparing mallsell to autosell? Do you wish...
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    Breakfast

    Mafia is supposed to do that automatically for breakfast. Is it possible Mafia doesn't know you completed that quest? Try typing "set sidequestOrchardCompleted" in the CLI to see what Mafia thinks.
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    TraFa - The familiar helper

    Small bug report: My bander has a charpuce jub-jub. Using the "efall" alias, TraFa decided that since it didn't have an aquaviolet jub-jub, obtaining one was necessary. This is not really a bug in your code, just a result of the bander having a squeezable equipment and Mafia only being able to...
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    First Things First -- a multipurpose pre-combat consult script

    Rah, there's a per-character setting called "customCombatScript". Set it to the name of the ccs you want to use, without the ".ccs". This can be done in the CLI or in ash.
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    Edit: I'm glad you figured it out too! Well, my guess is that Bale's logic may be the heart of the problem: "Setting values" is the display at the slowdown point Search for "Setting values" in the code, right there is a loop which calls value() value() always calls special_values() if...
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    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    Here's my testing: r7878, EatDrink from #350 : slows at "Setting values" r7859 (before parsing changes), EatDrink from #350 : slows at "Setting values" r7878, EatDrink from #339 : "the ode to booze" error r7878, EatDrink from #339 with "the " deleted from line 1406: no slowdown r7859, EatDrink...
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