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  1. J

    New Content - Implemented 2019 IOTM Fourth of May Cosplay Saber

    Thanks for all the work on supporting the cosplay saber! It looks like the only thing left that's not supported is the skill "Use the Force, %playername%".
  2. J

    tcrs-equipment.ash: Filter on-hand 2CRS items by modifier

    What is this? Have you ever been in a 2CRS run and been looking for an item that gives +adventures, or + hot resistance, and had to go to the spreadsheet to look up the three different TCRS modifiers that give hot resistance, then search your inventory for all three of them? That's no fun...
  3. J

    New Content - Implemented Two Crazy Random Summer

    It would be staggeringly helpful if the "you obtained an item" parser stripped off 2CRS prefixes and suffixes, mostly so quest items are tracked properly. This... might be ambiguous in some cases (e.g. "blue blue potion"), but even being correct most of the time would be a big improvement...
  4. J

    sl_ascend - a cc_ascend fork

    Skill picking is dumb and prioritizes a base combat suite. You can see the list at: https://github.com/soolar/sl_ascend/blob/master/RELEASE/scripts/sl_ascend/sl_batpath.ash#L265 (although sometimes the script is smart enough to swap out for a specific task - I think this is currently only for...
  5. J

    Bug Ancient Protector Spirit not marked as boss

    :( that is a good point. Is there a canonical way to check if a monster is instakillable? The list of ash functions/monster properties doesn't appear to have anything.
  6. J

    Bug Ancient Protector Spirit not marked as boss

    ash ($monster[ancient protector spirit].boss) evaluates to false. I think all the protector spirits should probably be marked as bosses, since they're not instakillable and can only be fought once per ascension.
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