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  1. Donavin69

    Bug - Fixed Extending 'form' with a phial removes previous turns

    I had 150 advs of stenchform, but needed 155, so tried to use 1, and it removed stenchform first. I tried to add the 150 again, and it removed the 5... This is using build 10319 use 1 phial of stench Using soft green whatever... Stenchform removed. Searching for "phial of stench"... Search...
  2. Donavin69

    BatBrain -- a central nervous system for consult scripts

    I do have actions prior to SS execution, since SS doesn't always decide that it is best to utilize certain DB combos in fights, while it might not be 'cost effective' it is a marginal gain, for an MP cost that will be regenerated, so I prefer to do them as well, with SS first, it will use too...
  3. Donavin69

    BatBrain -- a central nervous system for consult scripts

    When you release a new version of BatBrain, could you turn the MaxRound Int into a ZLib Variable? I have a couple of accounts that keep failing to kill things like the snow queen unless I drop it down to 20 on them. (they are both running the hobo monkey and in the cases I've seen them fail...
  4. Donavin69

    CanAdv -- check whether you can adventure at a given location

    Is there any way to give Theraze access to update the versions on the scripts that he is now supporting (mostly EatDrink, but I see he has done several versions of canadv too) Thanks for the update!
  5. Donavin69

    Becoming an Omnivore

    I'll add that in, maybe be able to get a few more consumables that way. Thanks Theraze!
  6. Donavin69

    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    Setting the stepmeat value to 200 did much better (I still wanted it to be able to make the stuff), but I did notice a variance between the 'simulation' and the 'actual' In the simulation, it had me drink shots of orange and grapefruit schnapps (I had some oranges and grapefruit), but in the...
  7. Donavin69

    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    The issues I have is that it wants to eat more expensive things (probably more optimal) than I want it to...(like drinking the overpriced beer, when you are saving up to buy skills)...I've really only had major issues with that in BM runs...
  8. Donavin69

    EatDrink.ash: Optimize your daily diet (and see how your old diet stacks up).

    I've been using the latest (1303 now) each day you release it in beta, and haven't had any issues...(the drunki-bears I couldn't figure out with omnivore until you pointed out that they were drunk food) I am having periodic issues with it in-run, but I only simulate there anyway... Thanks for...
  9. Donavin69

    Becoming an Omnivore

    The drunki-bears are listed as both food and drink, but are not booze (they are food that gets you drunk...kinda like rum-cake). So Omnivore would crash if that was the thing selected to drink. I've uploaded a new version that excludes eating or drinking anything that hits both.
  10. Donavin69

    OCD Inventory control

    Any chance the feature request from Banana Lord in #634 (Minimum mall price) will make it to the next version? To jump on the "I Love it" Bandwagon....I do love it, and use it daily!
  11. Donavin69

    SmartStasis -- a complex script for a simple CCS

    I am still seeing a lot of the Bandages used in SS...I changed my CCS to only consult SS, and then set verbosity up to 10. Here is an excerpt from the fight: Round 8: goth giant takes 20 damage. You acquire an effect: Rave Concentration (duration: 1 Adventure) Happened: skill 52 Happened...
  12. Donavin69

    monitoring clan chat

    Specifically what I was looking for was for the giftbot that I created, based on several peoples code (including yours)
  13. Donavin69

    Becoming an Omnivore

    That's apparently one of the little tweaks I've made in my version...I've uploaded a new copy of the current version. Current to-dos: Add in all the 'Taco only/Thermos only' foods/drinks...(maybe assume if it is over the limit to try for them with tacos/thermos)
  14. Donavin69

    Automatic Script Updating... Discuss!

    I, as a new script writer, love the idea. I don't know if I follow the best practices, and as a new scripter, I'd be willing to change any of my styles to fit the 'best practices'
  15. Donavin69

    Getting User Input

    I misunderstood what you were all saying.... Sorry...I couldn't believe that something like that wouldn't work... I can see times that this would be more useful than a relay script (it isn't always the same)
  16. Donavin69

    Getting User Input

    Since you can ask at script execution, couldn't you simply call the script you want to get input for, from a 'master' script, exit the 'child' script whenever you need user input?
  17. Donavin69

    GiftBot

    I'd like to change the blacklist to a zlib variable rather than hard coded, how would I go about that?
  18. Donavin69

    GiftBot

    I'm not sure if it can monitor the others, but I would assume that if you change (or add) the line that specifies /clan, it should monitor others. if(channel == "/clan") { vPrint("Checking gift status for: "+Sender,6); if (get_credits() < 2500) { turn_in_candy()...
  19. Donavin69

    ZLib -- Zarqon's useful function library

    I am having trouble figuring out the format of the KMail function. Specifically, sending an item, it calls for an int [item], how do I specify that? boolean send(string player, item it) { vprint("Trying to send "+to_string(it)+" to "+player,6); if (item_amount(it) > 0) { int [item] stuff...
  20. Donavin69

    GiftBot

    I had already fixed that in version 0.3, apparently didn't remove the comment. I also changed it to random(9) and gave the '30 credit' items double chance... Thanks though!
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