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  1. Donavin69

    New Content - Implemented Olympic-Sized Swimming Pool

    This is a quick script just to dive for treasure, I added it to my 'dinner' script.
  2. Donavin69

    Destroy All Monsters

    I'm having an issue where DAM is choosing a physical damage skill against a physically resistant mob (this one being the snow queen) Attack action chosen: skill 3008 (round 6, profit: -0.89) Stun action chosen: skill 3004 (round 6, profit: -0.11) Queued: skill 3004 Attack action chosen: Weapon...
  3. Donavin69

    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    I keep having the enqueue issue with the snow queen, so I bumped verbosity up to 8 in case that would help with troubleshooting. Request 2 of 176 (McLarge: Icy Peak) in progress... [1389] Icy Peak Encounter: Snow Queen Strategy: C:\KOLMafia\ccs\default.ccs [default] Round 0: smeagol69 wins...
  4. Donavin69

    Becoming an Omnivore

    It appears that the new drinks aren't all listed in the 'all food/drinks' yet? When Omnivore runs, it doesn't find that I am missing several of them yet...am I missing something? Or has the master data not been updated to include the new siphoned drinks?
  5. Donavin69

    Logging in a Bot

    I can't take credit for all of the code, but the bots that I run (including HeartBot) are basically done like the attached. I just have a scheduled task running on the computer to start Mafia, have it autologin, and have the bot.ash as the breakfast script.
  6. Donavin69

    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    I modified my version of BatBrain to have the boolean finished() return true if the page contained WINWINWIN and I didn't have any problems today :) Thanks!
  7. Donavin69

    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    I'm having a problem that when a monster is stasised for long enough that it ends up dieing before Wham tries to kill it, I get an abort. Sorry for the really long code, but that's how the fight goes. It doesn't happen all the time, but frequently enough for me to turn up Verbosity to capture...
  8. Donavin69

    Feature - Implemented Indicator for dusty wine to pour is confusing

    Very nice, I just used it for the first time, it is so easy to select now (it auto-chooses it)
  9. Donavin69

    New Content - Implemented KoLmafia doesn't fully support KoL's built-in tabbed chat

    I have both open just fine, the only strange thing is that whatever I type in the relay browser isn't shown in the mafia chat... My messages through the relay browser also aren't logged in the mafia log...but at least I can quit telling everyone in the clan that there will be a fix for mafia...
  10. Donavin69

    autoBasement.ash - Better basement automation

    I just confirmed that it still "errors" on the staff, but it doesn't abort now. Since I'm a Sauceror, it bought a sauce glove, and equipped the staff in the maximizing. Putting on outfit: MP Regen Outfit "MP Regen" cannot be equipped because you are unable to use chefstaves. Maximizing...
  11. Donavin69

    Feature - Implemented CCS Display

    Are you saying there is a way to call the KOL Combat macro from a CCS?
  12. Donavin69

    Adventure Advisor

    I just found this script, (since it showed up in recently updated) and it looks great! Since I'm in Boris, I Intimidate the monsters which makes it so I can hit monsters that normally I wouldn't be able to...would it be more effort than it is worth to either put an estimate in, or a field that...
  13. Donavin69

    Tower Checker

    I was writing something similar, but yours is done... One thing that I would add is the starfish....then it will be useful for BM too (except no telescope)
  14. Donavin69

    Set clan title

    After StDoodle and I discussed this for a couple of hours, I realized that the key was that I don't need to parse the page, I just want to set the title. So, this became a lot simpler, I only need to send the new title to KOL, which I can do with a simple Visit_URL as shown below. I am using...
  15. Donavin69

    autoBasement.ash - Better basement automation

    Last time I did the basement after a 'staffed' run was probably near the end of last year....I'll get a staff this run on one of my multies (getting ready to do the basement) and then do next run as something like a clubber...
  16. Donavin69

    Set clan title

    I'm working on a script to auto-accept members, I would like to set the title, but I'm having trouble getting to the (new) member in question to set the title. Could anyone help me with the matcher? (maybe that's not the best way to do it either, if you have a better suggestion that would be...
  17. Donavin69

    autoBasement.ash - Better basement automation

    Maybe it should delete the outfits before caching them? I had an issue once where the previous time I had run it, I was a Pastamancer with a staff, and the next time, I was something else, and it couldn't cache them because I couldn't equip the staff (I just manually deleted the outfit and it...
  18. Donavin69

    Bug - Fixed Acquire not working for coinmaster purchases

    Thanks Slyz!, I was going to post about this issue I haven't even looked at the source for Mafia, I should get around to that one of these days, maybe then I could contribute more than just a bug report...
  19. Donavin69

    Feature - Implemented Makr Richard's Star Key First

    The only time I see this as a bad idea is in Bad moon. The Bad Moon adv in the HitS is triggered by having the key.
  20. Donavin69

    ZLib -- Zarqon's useful function library

    I already updated to the new version, and was shocked how much faster SmartStasis and DestroyAllMonsters processed my fights. Thanks Zarqon!
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