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  1. KelpTheGreat

    How to have Mafia keep automating even when it can't recover enough MP to recast buff

    Thank you very much! I'll try the things you mentioned next time I play, and get back to you on how it goes.
  2. KelpTheGreat

    How to have Mafia keep automating even when it can't recover enough MP to recast buff

    I don't know how to do this, could you provide simple instructions if at all possible? Thanks in advance! I don't quite get what you're saying, here. As far as I know, the mana burning drop-down menus under the HP/MP Usage tab are what control the buffs specified in the mood setup tab. If I...
  3. KelpTheGreat

    How to have Mafia keep automating even when it can't recover enough MP to recast buff

    Is there some script or Mafia functionality that I could utilize to make it keep adventuring even when a buff has run out of turns, and it can't restore enough MP to recast the buff? I typically run with MP-restoring familiars, so I don't mind adventuring for a few turns without buffs while I...
  4. KelpTheGreat

    Feature HP burning in HP/MP Usage for Dark Gyffte skills

    Giving this a bump, I guess? Is that a thing on this forum? Although, I am in the middle of downloading the latest KoLMafia as I write this, so maybe I should wait until after it's done to see whether or not this has been implemented... nahhhhh.
  5. KelpTheGreat

    Feature - Implemented Mood Setup queue more than 10 turns of Ode to Booze

    Thank you both very much for the quick and informative replies, I was able to use the scripts that lostcal linked to get it done. I think it's interesting that the pyromania script has a special note at the bottom of its panel in the relay browser that specifically mentions Ode to Booze as...
  6. KelpTheGreat

    Feature HP burning in HP/MP Usage for Dark Gyffte skills

    I've permed the Blood Bubble skill, because it sounded really handy to be able to not take any damage from an enemy's first attack. So far I haven't been disappointed. Mafia is able to re-cast the skill when it runs out, but it doesn't seem willing to queue it up past 3 turns. I was thinking...
  7. KelpTheGreat

    Feature - Implemented Mood Setup queue more than 10 turns of Ode to Booze

    I've got the latest build, KoLmafia v18.11 r19314. Even though my mood setup is working perfectly fine with many other buffs, re-buffing to 1100 turns or so, Ode to Booze only gets re-cast when it actually runs out, never queuing more than 10 turns. I thought this might have been a bug at first...
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