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  1. Malibu Stacey

    Bug - Fixed API.php visit in valhalla

    Doubly confirming it's fixed in r20472
  2. Malibu Stacey

    Bug - Fixed API.php visit in valhalla

    The issues fred is referring to is this Ascend as a Hardcore Male Seal Clubber under the Vole sign on the Standard path, banking 31 Karma. Preference currentMood changed from default to apathetic Preference hpAutoRecovery changed from 0.5 to -0.05 Preference mpAutoRecovery changed from 0.1 to...
  3. Malibu Stacey

    Bug - Fixed Angry Ghost physical resistance is incorrectly listed as 0

    > ash $monster[angry ghost] Returned: angry ghost name => angry ghost id => 2094 base_hp => 604 base_attack => 219 base_defense => 806 raw_hp => 540 raw_attack => 133 raw_defense => 720 base_initiative => -10000 raw_initiative => -10000 attack_element => spooky defense_element...
  4. Malibu Stacey

    New Content - Implemented September IotM - bagged Cargo Cultist Shorts

    Maximizer is still listing cargo effects when you've already opened a pocket that day. Also > help cargo cargo inspect | [pocket] - get status of Cargo Cult Shorts, or pick a pocket. It would be appreciated if that was updated with all these new parameters for the cargo command.
  5. Malibu Stacey

    Bug Using drinksilent breaks protectAgainstOverdrink

    If you have protectAgainstOverdrink=true (default) you normally get a warning when you attempt to nightcap which you need to click yes or no to proceed. If you use the drinksilent command on the cli to drink anything prior to nightcapping, the overdrinking warning won't show up when you drink...
  6. Malibu Stacey

    New Content - Implemented April 2020 IOTM: sinistral homunculus

    Another bug use_familiar($familiar[Left-Hand Man]); print("Lefty currently holds item: " + familiar_equipped_equipment($familiar[Left-Hand Man])); equip($item[antique shield], $slot[familiar]); print("Lefty currently holds item: " + familiar_equipped_equipment($familiar[Left-Hand...
  7. Malibu Stacey

    Bug Superlikelies and the digitize counter

    Wow you're a legend. I've seen this happen intermittently too doing the exact same things and never figured it out. I shall go double check my logs if/when this happens again!
  8. Malibu Stacey

    New Content - Implemented September IotM - bagged Cargo Cultist Shorts

    Couple more from searching the mall today -------------------- 10627 onyx knight 222984309 chess12.gif usable t,d 6 # Item onyx knight -------------------- -------------------- 10631 alabaster rook 124592362 chess3.gif usable t,d 6 # Item alabaster rook --------------------
  9. Malibu Stacey

    Bug - Not A Bug adv1 returns false for "choiceless" choice adventures

    I noticed adv1 was sometimes returning false when we didn't expect it to so I wrote some code to log when it happens and return true if we think it was erroneous. string previousEncounter = get_property("lastEncounter"); int turncount = my_turncount(); boolean advReturn = adv1(loc, -1...
  10. Malibu Stacey

    New Content - Implemented September IotM - bagged Cargo Cultist Shorts

    (posting from session log as I believe the formatting is not as it should be when pasting from the CLI) -------------------- 10636 Cargo Cultist Shorts 749790865 cultistshorts.gif pants 0 Cargo Cultist Shorts 100 none # Item Cargo Cultist Shorts: 666 Pockets to Explore Item Cargo Cultist...
  11. Malibu Stacey

    Bug Debug logs after update to KoLmafia-20329M.jar

    It went away because Sourceforge fixed their shit. I had the same issue happen every day I logged in. Checking the CLI showed a bunch of errors trying to check for updates from scripts hosted on Sourceforge's SVN (see this debug log that's the last time it happened) Yes KoLmafia could handle...
  12. Malibu Stacey

    Bug - Not A Bug Standard restrictions not being applied to skills (r20329)

    It usually does but it looks like there's a rare issue where KoL itself can present the wrong info. As I said, the KoL main page was showing access to skills I should not have been able to access (and couldn't access after relogging). If the KoL api is giving the wrong info, that's no fault of...
  13. Malibu Stacey

    Bug - Not A Bug Standard restrictions not being applied to skills (r20329)

    Ignore this. It's a KoL bug. The KoL daily reminders were showing things I couldn't possibly use in Standard like Create Prismatic Wad and Evoke Eldritch Horror. It's fixed after restarting KoLMafia so a logout & login likely forced KoL to reparse the skill list correctly. Someone else had an...
  14. Malibu Stacey

    Bug - Not A Bug Standard restrictions not being applied to skills (r20329)

    Just started a new Normal Standard run & noticed TourGuide is telling me I have casts of Macrometeorite & Meteor Shower available > ash have_skill($skill[Meteor Lore]) Returned: true > ash have_skill($skill[Rainbow Gravitation]) Returned: true > ash my_path() Returned: Standard > ash...
  15. Malibu Stacey

    Bug - Waiting for Info Mafia doesn't know I have Kramco, probably wouldn't recongnize Latte as well

    I had the opposite problem recently -> https://kolmafia.us/showthread.php?24780-April-2020-IOTM-sinistral-homunculus&p=158453&viewfull=1#post158453
  16. Malibu Stacey

    Bug - Not A Bug Horsery horses have no numeric_modifiers (or I have no idea how to access them)

    Wow thanks Veracity. I guess I should just check modifiers.txt in future (In my defence it was almost 1 AM when I posted that, I should not be trying to code that late).
  17. Malibu Stacey

    Bug - Fixed Passive Skills that are "unavailable" are counted in stats

    Another thing I found in G-Lover, passive skills which are not allowed in this path are being counted for stat values e.g. I suspect it's similar to the issue with Ode I reported a few days ago as the passives are "disabled" in game but still shown in the skills page. Thanks.
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