Search results

  1. S

    Bug Maximizer Bug

    More testing with this, if I run into a situation where maximizer will fail getting the minimum value, if I increase the maximum, it will then be successful, and if I return the max back to the original, maximizer will "accept" the new outfit. This tends to happen if I have a force equipped item...
  2. S

    New Content august scepter

    Some tracking for water balloon tosses and whether the buff is ready to be picked up from the council would be cool to have. The buff seems to be available after 111 tosses (indicated by the water balloon description text), using the water balloon in combat, and the enemy throwing it back both...
  3. S

    Feature - Implemented Prefs file backup/restore Draft PR

    Just had a power flicker and my prefs file was lost, the backup file worked amazingly, just a few of my counters were off but everything else worked smoothly. Thanks so much for this.
  4. S

    Bug Maximizer Bug

    Yes, it's definitely something related to the "max" implementation
  5. S

    Feature - Implemented Law of Averages dailyUsesLeft

    The bug for effect extension has also been fixed:
  6. S

    Bug Maximizer Bug

    Starting point: First maximize: Result: 2nd maximize (same command) Result: 3rd maximize (same command): Result: 4th maximize (same command): Further uses of the command from this point will begin resulting in the same outfits from maximizer run #3 and #4 alternating
  7. S

    Bug Maximizer Bug

    Absolutely, sorry. It might be a while before I leave 2crs. For anyone that wants to try to replicate it, maybe try something like: maximize 9999 familiar experience 13 max, 700 bonus june cleaver, 290 bonus lucky gold ring This is a relatively simple one that replicated the behaviour for me...
  8. S

    Bug Maximizer Bug

    These are my settings (I believe they're all the default):
  9. S

    Bug Maximizer Bug

    Yup this is in 2crs, but I don't think that should be the cause of the maximizer issue, I'm quite sure I've had a similar experience in standard aftercore as well.
  10. S

    Bug Maximizer Bug

    When using the same maximizer string and rerunning, two different outfits are created, one with a rather significantly lower score. The first use of maximize: (lower score) Resulting in modtrace: Second use: (higher score) Resulting in modtrace: Continuing to run the maximizer will...
  11. S

    New Content august scepter

    Just testing a few things with the skeleton you've already put in- For the skills when trying to cast them I seem to get: Similar for the other skills, it has a "1" in front I think waffles are not yet recognized as a combat item, the ccs seems to turn "item waffle" into "attack with weapon"...
  12. S

    Bug Using "Logout of KoL" from general dropdown resets banishedMonsters pref

    This happened again (because of the downtime we had in KoL, usually I avoid just by not logging out, this time I used the `login Shiverwarp` command) Does anyone know how I can recover from this state? I can't actually set the prefs to what they were before, they get instantly reset if I do set...
  13. S

    Feature - Implemented Relogging to improve ping

    Not sure what it is, but api.php just seems to be consistent for me between each one. Tried again using 100 attempts instead and between two different logins. First login: council.php: api.php: After relogin command: council.php: api.php: So after the relogin, my council.php pings were...
  14. S

    Feature - Implemented Relogging to improve ping

    On an "okay-to-bad" performing server (in my subjective feeling) I was getting from api.php: And on that same server, from council.php: On a "good" performing server (again, in just subjective "feeling" while playing), from api.php: So the same average as the "okay-to-bad" server, however...
  15. S

    Bug Performance degrades after sorting in Store Manager

    I haven't quite nailed down full replication for this yet but: When using the Store Manager window, if you sort one of the columns, interactions with your store (loading history, putting new things in, repricing etc) seem to slow down Mafia dramatically. Eventually I was able to get mafia to...
  16. S

    Feature - Implemented Relogging to improve ping

    Interestingly api.php ping does not seem to correlate to my actual performance in game, council.php does however. This may just be that hitting api.php is quicker so it's harder to notice a bad server
  17. S

    Bug - Fixed Multi Usable items

    I believe this may be the case for all of the avatar potions, but just a few tests: I can multi-use plastic jefferson wings, and pygmy papers, but mafia does not currently see them as such when using the `use` command. EDIT: Just putting other potions I come across here Not an avatar potion...
  18. S

    Feature - Implemented Law of Averages dailyUsesLeft

    Now that people can have two of these from PVP, would a .dailyUsesLeft implementation be useful, similar to Universal Seasoning?
  19. S

    Bug Using "Logout of KoL" from general dropdown resets banishedMonsters pref

    I'm unsure if this effects other preferences, but I noticed this particularly because my script was trying to re-banish an already banished monster. Reproduction: Have banishedMonsters be populated by some banishes, click logout from general dropdown, when logging back in the pref is now reset...
  20. S

    Bug - Not A Bug Items with numbers in their names break the maximizer

    Yeah, appears to not work with assigning bonuses Maximizer: meat, 130 bonus "Kol Con 13 Snowglobe" ["kol con] cannot be equipped. Maximizer: meat, +"130 bonus Kol Con 13 Snowglobe" Unrecognized keyword: 130 bonus kol con 13 snowglobe
Back
Top