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    AT Song Name Changes

    I only really have Ode to Booze, and Fat Loot. They both appear to be working with no problem with daily build 786. But my test range is limited.
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    AT Song Name Changes

    It appears that the names of the songs, and some of the effects have changed. That may make Mafia act a bit weird... Not to mention scripts that try to detect those things. I'll report anything I notice once rollover is finished.
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    MuseumStockUp v1.95

    Yes, Holatuwol did clarify the management functions. But if you read my post at the end of your referenced thread, you will see that I am still waiting to hear if there is a way to implicitly state how many of a given item are sent to the museum. As it stands, all of a listed item get sent...
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    MuseumStockUp v1.95

    Alright, I have completely rewritten this script to use Maps. The result is a faster, and more server friendly item manager. There are a handfull of user defined functions at the top. havemuseum() You will want to set this to true if you want the script to place items in your display case...
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    I need help with putting stuff in my store...

    Okay, so my URL isn't wrong... I'm running the script again, and will get back here with the list of items that is driving me crazy. EDIT:: I suddenly feel stupid. Apparently I was too tired last night to make sense of what was happening... The items that will not be put in my store are all...
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    Anyone have a working Supertinkering script?

    Just a side note... I thought we weren't supposed to be able to closet our quest items anymore? Has this changed, and I wasn't aware of any statement regarding it?
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    I need help with putting stuff in my store...

    I am taking efilnikufecin's lead, and trying to make my item handling script more server friendly. The problem is, there are 11 (yes, that is ridiculous. It isn't even funny.) items that it just doesn't want to put in the store. They are the same items too... So. For starters, if someone would...
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    Is there a place in this forum for KoLMafia questions?

    That, and the ever troublesome - "we arm those we want to harm..." Kind of ruins the fun, no? >: )
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    Item Detection Problems

    Lately, there have been some item reworks on KoL. This causes Mafia to balk. It is not Mafia's fault directly... But it does cause hassles for the users. The simplest work around, is to move these troublesome items to your closet. It is by no means perfect... But it should help you continue...
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    KoLmafia Praise

    No matter how it may appear, I really enjoy Mafia. It has kept me in KoL for a long time after I would have just left the game. And because of that, I have been privileged to witness the new content. (Even that which I do not agree with. ;) ) Every one who works on Mafia has my respect, and...
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    Is there a way to only run scripts once?

    There is a backhanded way... You have to set a property flag. Then when you want to run your "once a day" script, have it flip that flag. You would then need to flip the flag again before you could rerun that script. Still requires some effort on the part of the user... But prevents double...
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    Oudated: Display case: putting 11 items at a time.

    Re: Display case: putting 11 items at a time. Is there a way to create lists with ASH? Or a way to designate the amount to put into the display case per item in the CLI? I will be working on doing it the "old fashioned way," so if not, it isn't a big deal. I am curious.
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    Scriptlet: RestorerSelecter

    Updated to use Maps. This makes it a bit more versatile now. While I have left it as it was originally, with only the 9 "most common" restorers of each type, you could easily increase the amount as much as desired. Just remember, the lower numbers are considered "worse," while the higher...
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    Is there a place in this forum for KoLMafia questions?

    I would say that a separate, and probably under used, forum for all things mafia related that are not scripting related would be useful. I remember posting up a bug report about mafia acting weird with imported scripts. Sure, it was scripting related... But just barely. A board we could use to...
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    S.O.C.K.

    First, you need to update. Here is the latest build: http://rghware.com/KoLmafia-744.jar Next, you need to try and keep up with the changes in mafia, and KoL. Both change so fast, that if you do not at least attempt to keep up - you could be lost forever. For example: Recently, reagent...
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    3rd gen mushrooms using 7.8

    That is because one of the functions that this script uses is not yet implemented in a public release. You will have to wait for the next mafia release, sorry.
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    3rd gen mushrooms using 7.8

    That is because this script requires a sub script that efilnikufecin had in his original thread. I have loaded the file here, and I hope there aren't any changes to it.... Otherwise, we will need to wait for efilnikufecin to help us out. EDIT:: Actually, looking over it again, it looks like...
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    Re: Icy Peak script (again)

    No... No... I did deserve a bit of fussing at. I did go a little overboard. It is a personal pet peeve of mine. (And for the record, I have avoiding answering some posts just to keep things friendly. I just didn't do a good enough job on this one.) If Grug the Just still stops by, I apologize...
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    Re: Icy Peak script (again)

    Re: Icy Peak script (again) I hate to sound snippy... But lately the lists of what a user wants a script to do is almost exactly what the script should look like... outfit farming drink 4 fuzzbump eat 3 knob sausage chow mein adventure * icy peak outfit rollover drink 1 fuzzbump send 6 meat...
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    Multi-account script...

    It encodes the passwords, so even if we tell you where it is stored you would be hard pressed to add them in. Sorry about that.
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