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  1. W

    Feature - Rejected Better gate key mgmt during the Entryway

    So, if you get to the Entryway with only one or two keys and a zap wand, I'd like mafia to automatically zap my key until it either completes that section or blows up the wand, and if it blows up, immediately does the DD to get the final key. Mafia already looks for the presence of another...
  2. W

    Feature - Implemented Use Stone Wool Link on the page where you gain the Nostril

    I think most people are doing the Hidden Temple using stone wools in some way or another. Having a link to use another stone wool, if you have one, would be so much better than having to go back to inventory to use it from there. TIA.
  3. W

    Winterbay's Helpful Automatic Monsterbasher (WHAM)

    Banishing Shout = any monster that doesn't drop a goal. You know, this may be why I'm always so meat poor until I sell the dictionary post orc chasm. :)
  4. W

    Help to create a script to find which drinks you're missing from Trophy #106

    Ninja'd! But here's an alias with output. > ash string consumables = visit_url("showconsumption.php"); string to_drink; for i from 5573 to 5638 { if(!contains_text(consumables,to_string(to_item(i)))) { to_drink+=to_string(to_item(i))+", "; }} print(to_drink); Drac & Tan...
  5. W

    after run_combat() ends

    You are right, of course. I do a lot of lazy things until they bite me in the ass the first time.
  6. W

    after run_combat() ends

    item wool = $item[stone wool]; set_property("choiceAdventure581","3"); set_property("choiceAdventure582","3"); void hunt() { use(1,wool); adventure(1, $location[hidden temple]); } void main(int iter) { for i from 1 to iter { if (item_amount(wool)>0) { hunt(); } else { print("Out of...
  7. W

    Multi-training Boris Skills

    LOL, that's awesome. Of course.
  8. W

    Multi-training Boris Skills

    I've tucked it neatly inside newLife. It's quite special() there. :)
  9. W

    Feature - Implemented improvements to quest tracking

    There is still a bug with step3 in the Bugbear quest. It stopped moving to step3 because you had the items in your inventory, but acquiring thru the battle does not properly update the property until a visit to the quest log. My new felonia script has this workaround. If you want to check it...
  10. W

    Tracking Bugbears: a Zapruder Quest/ Felonia script

    Felonia 2.1 ** Changelog ** 2.0 Versioning support Utilizes quest tracking feature Improved mood handling 2.1 Only add skills to mood if you have the skill
  11. W

    Multi-training Boris Skills

    Boris hated repetitive clicking! Ok, seriously, the turn 1 clicking is starting to get to me. So here it is. It's not as ..what's the word... dynamic as some others might be, but it gets the job done. I think you could even take this script and make it part of an alias if you want to really...
  12. W

    Tracking Pirates: A Barrrney's Barrr Script

    I went back and "goals set" works perfectly. I also added another check on whether you already had the insults in case the script is stopped and restarted for some reason. Updated the attachment in the first post.
  13. W

    after run_combat() ends

    Sure, Veracity. It's a simple little script for using stone wool to fight cave bars. Here's what I was using last night. // cave bar hunting // hidden temple / kingdom of loathing item wool = $item[stone wool]; void hunt() { visit_url("inv_use.php?pwd&which=3&whichitem=5643")...
  14. W

    after run_combat() ends

    I'm having some problems with using run_combat to finish a fight started by a choice adv/visit url. The problem isn't getting the combat to run, I have that working cuz I'm not trying anything fancy, but I can't seem to get any of mafia's afteradventure, betweenbattle, recovery, or mood...
  15. W

    Universal Recovery Script

    I'll have some of whatever Zarqon is having. ;) I approve of a B though. With a hodgmen reference. BRASH - Bale's Recovery (and a Stuffed Hodgman) ?
  16. W

    Feature - Rejected Evil Eye tweaking for speed

    While I also can't think of a reason someone might not want to use the evil eyes as they drop, that doesn't mean there isn't someone out there who might. BestBetweenBattle handles evil eyes, and when the afterAdventureScript was added, I moved that to my aAS with some other container like...
  17. W

    Tracking Pirates: A Barrrney's Barrr Script

    Oh, maybe. I'll have to try that.
  18. W

    Tracking Pirates: A Barrrney's Barrr Script

    I'll tell you why! When you started the script with that goal, then for whatever reason had to restart the script, it was ADDING +7 pirate insults. So I went back to counting them like I was before to avoid that little mess.
  19. W

    Tracking Pirates: A Barrrney's Barrr Script

    Here is a script that I wrote using the new quest tracking feature. Stole the beer pong part from BCCAscend (who in turn stole it from Rinn). Cheers, Rinn. Insults is set to 7 by default, easily changed in the first declaration. The full hp restore got added before using caronch's map cuz...
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