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  1. W

    Help to create a script to find which drinks you're missing from Trophy #106

    So, after Boris, I've been using the medium quite a bit cuz the drinks are awesome. Taking bordemstirs script, I added the target and the available_amount and historical_price to each drink. I'm afraid to do a buy&drink link. :eek: The one thing I'd still like to add, it's in the Phylum...
  2. W

    Feature - Rejected Allow Lair Entryway after Bugbear Invasion run

    You can open the sea after a BI run by completing the NS Lair's entryway and gaining the scuba gear. Except, mafia won't let you. > entryway Checking prerequisites... You're already past this script. You get past the actual entryway freely. But you need to do the keys and instruments to arm...
  3. W

    New Content - Implemented Artistic Goth Kid

    OK, that's cool. It was just a suggestion. I see my hipster counter in daily deeds counting today (r11070), so woot.
  4. W

    New Content - Implemented Artistic Goth Kid

    Is there a property for _crayonShavings since that would count the goth kid battles per day regardless of the monster fought? That would also allow tracking hipster and goth kid separately, because, even though they share the same counter, both have slightly different optimal uses and people...
  5. W

    Bug - Waiting for Info KolMafia unable to execute between battle actions, can't figure out why

    I said that already, and you completely missed the larger point. This check wasn't necessary before and imho the wrong thing "got fixed".
  6. W

    Bug - Waiting for Info KolMafia unable to execute between battle actions, can't figure out why

    /me raises his hand Gah. Really, I've never had the issue that prompted this post. I considered it a feature that mood manager would silently skip skills I didn't have. Now all those lines will have to be predicated with if(have_skill($skill[someskill])). This has profound implications on...
  7. W

    Slime Tube Adventuring Script

    Agreed, running a slimetube takes me about 2-3 hours totally scripted. Nothing to see here.
  8. W

    Slime Tube Adventuring Script

    Change in_mysticality_sign() to canadia_available().
  9. W

    Feature Quest Tracking the Bugbear Mothership

    I hadn't even thought about them not being part of the actual quest log. But the method is certainly sound for this application, with the exception there is no fallback that can bring mafia up to date should it miss a start/ending string, or a player plays part of their turns outside mafia...
  10. W

    Garden Banished Counter--too many stops!

    I also do not have an issue w/ the Garden Banished timer expiring. Mafia just keeps going and banishes the next one.
  11. W

    Feature - Implemented Track Bugbear Bio-data

    If that's what is intended, that's still not working. > prefref biodata biodataEngineering (user, now '0', default 0) biodataGalley (user, now '0', default 0) biodataMedbay (user, now '3', default 0) biodataMorgue (user, now '6', default 0) biodataNavigation (user, now '0', default 0)...
  12. W

    Feature Quest Tracking the Bugbear Mothership

    Each of the 10 zones has a "section complete" page. Would like to add questP01<ship zone> properties so Bale can add the Mothership to AdventureAdvisor. :) *note: P is for Path, but could be whatever. Sonar Sayonara, Sonar! Waste Processing You're a Compactor Impactor! Medbay bugbear...
  13. W

    Feature - Implemented Track Bugbear Bio-data

    Not working. even looking at the key-o-tron in the relay browser doesn't update the prefs.
  14. W

    New Content - Implemented New Challenge Path: Bugbears!

    You acquire an item: handful of juicy garbage > use juicy garbage handful of juicy garbage is unusable.
  15. W

    New Content - Implemented New Challenge Path: Bugbears!

    I just checked my log. I ended up fighting 20. That *is* more than 14.
  16. W

    New Content - Implemented New Challenge Path: Bugbears!

    I used pacification grenades against the n-very angry bears. One grenade removes 3 verys (delevels) from every angry bear in the zone. I finished the zone never having fought an angry bear with more than 3 verys.
  17. W

    Bug - Fixed Bugbear Token coinmaster is failing

    I can confirm this except my purchase was the detector.
  18. W

    Scripting the birth of a new life.

    Like, never skipping the gallery unlock in the Library? It's a bugbear zone.
  19. W

    Feature - Implemented New Combat Macro Predicate

    OH! I always forget about proxy records. Thanks.
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