Search results

  1. Fluxxdog

    Superhuman Cocktailcrafting script

    Google code will be shutting down. Rather than wait until the last minute, I've updated the checkout line. svn checkout https://svn.code.sf.net/p/fluxxdog-coding/code/trunk/superdrinks I've asked Bale to make that change too in the SVN lists.
  2. Fluxxdog

    Scripts on SVN

    Eh, it is what it is. I am saddened by the loss of a resource, but there are options. One of which I took. I need to update the checkout code for my Superdrinks script to "svn checkout svn://svn.code.sf.net/p/fluxxdog-coding/code/trunk/superdrinks". I'll be updating the forum page too.
  3. Fluxxdog

    Bug - Fixed r15441 - available_amount($item[none]) returns non-zero value

    That's what was confusing. $anything[none] doesn't actually exist. If I tell mafia to equip($slot[weapon].$item[none]), it doesn't actually try equipping anything, right? It just unequips whatever was in that slot. There's no actual $familiar[none], $stat[none], and so on, they're just...
  4. Fluxxdog

    Bug - Fixed r15441 - available_amount($item[none]) returns non-zero value

    if(available_amount(chug)!=0 && available_amount(wine)==0) continue; Unbeknownst to me, available_amount() was not returning 0 for chug when chug=$item[none], which has to start that way as it is declared outside a loop. The expectation was available_amount($item[none]) would always return 0...
  5. Fluxxdog

    Bug - Fixed r15441 - available_amount($item[none]) returns non-zero value

    Way more than those numbers. The one with 7 is an Avatar of Boris. I tried it this morning (r15547) on him with a different loadout and got this:> ash available_amount($item[none]) Returned: 3 > ash foreach s in $slots[] print(s+"=>"+equipped_item(s)) hat=>bounty-hunting helmet weapon=>none...
  6. Fluxxdog

    Bug - Fixed r15441 - available_amount($item[none]) returns non-zero value

    Ran this script on 2 different characters:print(available_amount( $item[none] )); print(closet_amount( $item[none] )); print(creatable_amount( $item[none] )); print(display_amount( $item[none] )); print(equipped_amount( $item[none] )); print(item_amount( $item[none] )); print(shop_amount(...
  7. Fluxxdog

    New Content - Implemented medicinal herbs use inv_spleen.php

    red paisley oyster egg red polka-dot oyster egg red striped oyster egg
  8. Fluxxdog

    BatBrain -- a central nervous system for consult scripts

    If it helped any, glad to do it.
  9. Fluxxdog

    BatBrain -- a central nervous system for consult scripts

    Got an ASH debug log and trimmed it from the 87.2 MB file. I tracked down the part with Saucegeyser (suspected that was the issue for me) and tidied it so it's be readable. Hopefully it can shed some light. If I'm reading it right, modifier_eval is being passed "1.1*(65+(0.4*481.0)+10.0+0.0)...
  10. Fluxxdog

    BatBrain -- a central nervous system for consult scripts

    The easy answer? There's a difference. The hard question? What's the difference?
  11. Fluxxdog

    ZLib -- Zarqon's useful function library

    Mafia could use an ASH version of a stacktrace.
  12. Fluxxdog

    Bug - Fixed Twin Peak NC Item Check Shouldn't Take Into Account Florist

    It's getting to the point where anything that isn't equipment, effect, or skill needs to be excluded. Is there anything other than those 3 sources that contribute to the hotel?
  13. Fluxxdog

    Possible not so smart question

    Thought it was funny when chew came up in the SVN log. I always used snort when referring to spleen items.
  14. Fluxxdog

    Bug - Fixed Getting multiple of an equipment from storage doesn't work like the maximizer expects

    Darzil worked on this recently. Related to http://kolmafia.us/showthread.php?16905 ?
  15. Fluxxdog

    New Content - Implemented Feb 13 Time-Twitching Tower: Ninja, Pinta, Santa Claus

    Happens to the best of us... and me too ^^
  16. Fluxxdog

    New Content - Implemented Feb 13 Time-Twitching Tower: Ninja, Pinta, Santa Claus

    Getting this at build: [javac] F:\Coding\kolmafia\src\net\sourceforge\kolmafia\CoinmasterRegistry.java:65: error: cannot find symbol [javac] import net.sourceforge.kolmafia.request.NinjaStoreRequest; [javac] ^ [javac] symbol: class...
  17. Fluxxdog

    Where could someone learn basic script/ash writing?

    Reminds me of the old OS mullet: Windows up front, Linux in the back.
  18. Fluxxdog

    Bug - Fixed Maximizer fails to acquire multiples of an item

    Not a maximizer-specific bug if it is a bug. See Retrieval Order for details. Perhaps this happens because it's told to retrieve one thing at a time, rather than "Here's the list of stuff you need to retrieve, get them all first before trying to equip everything." Any way to implement that?
  19. Fluxxdog

    New Content - Implemented Choice 617 has become choice 1056

    I've said it before and I'll say it again: Jick does some things just to mess with Mafia. Also, I'd like to tell you how JFK was actually assassinated by aliens.
  20. Fluxxdog

    Feature - Implemented Expose turns per craft in ASH

    Is this a change or does it not take a turn because you can cook it without a turn (such as chef)?
Back
Top