Search results

  1. fronobulax

    Bug Maximizer Unequips Main Hand Then Complains Nothing in Main Hand

    It is probably worth defining exactly what the error is. For example it is asserted that the Maximizer failing to select a weapon is an error but there is much evidence that the Maximizer is doing exactly what is expected and for the conditions selected no weapon is as "good" or "better" than...
  2. fronobulax

    Bug Maximizer Unequips Main Hand Then Complains Nothing in Main Hand

    https://kol.coldfront.net/thekolwiki/index.php/Double-Fisted_Skull_Smashing says so the referenced message comes from KoL I can construct a scenario where the Maximizer chooses not to equip a weapon and then tries to equip the Yule hatchet as off hand and KoL objects. It is not...
  3. fronobulax

    Bug Maximizer Unequips Main Hand Then Complains Nothing in Main Hand

    It could be my search fu but I cannot find the string "why bother" (case insensitive) in the source code. Maybe I missed something but maybe there is a script involved? There is an unresolved issue https://kolmafia.us/threads/maximizer-didnt-equip-a-weapon.29577/ involving the maximizer and...
  4. fronobulax

    Bug - Not A Bug Monster ID and Fax

    I'm not seeing any fixes. Maybe it is because I only look at the first few monsters displayed as options?
  5. fronobulax

    Deprecate scriptMRU?

    I set out to see if I could fix the display issue but the performance penalty is too much. I could try and address that but I am lazy and if I had the skills/tools to truly understand and write good synchronization code I might have made progress on https://github.com/kolmafia/kolmafia/pull/1889.
  6. fronobulax

    Deprecate scriptMRU?

    Not sure where this belongs. Long ago I added the option to have the Scripts Menu display a list of the most recently used scripts. Over the years three things happened that made it less useful. The first was that adding and deleting from the list needed to be synchronized, thus slowing...
  7. fronobulax

    New Content - Implemented 11 Things I Hate About U

    https://github.com/kolmafia/kolmafia/pull/2350 assuming it gets Approved :-)
  8. fronobulax

    Is this possible for ccs - use fury skill only at maxfury

    Yes. You might get more useful answer if you tell us what you tried, what you expected and what you observed. The line "consult furiouswallop.ash" needs to be in the CCS, probably in the [default} section. furiouswallop.ash needs to be in the scripts directory. It needs to be a "correct" ash...
  9. fronobulax

    Manuel Progress (the relay version)

    I played my first run without Darts and hated it. I got Darts and am finishing my 6th run. The Darts are overpowered, IMO, but with them the remaining player choices are more fun and interesting than not. You will need 6 runs to get all the factoids since both war bosses can be different. If...
  10. fronobulax

    Discussion: Should we depreciate/remove Jenkins?

    Operator error https://github.com/kolmafia/kolmafia/releases so maybe that's a stronger endorsement for removing Jenkins.
  11. fronobulax

    Discussion: Should we depreciate/remove Jenkins?

    I have no issues with removing Jenkins. I will say that on the rare occasions when I need a specific version of a jar it is easier for me to find it here than on GitHub. We might consider documenting how to do that or just having links here that people can follow.
  12. fronobulax

    Do you know the IF statement to place in Mood Setup \ Command line - to cast a skill only if it has required MP

    An entry in a mood can have an unconditional trigger which means the associated command is always executed. Commands can be scripts. So you could have a simple script that checked MP and cast the skill if there was "enough" MP. This is almost certainly overcomplicated and it probably will...
  13. fronobulax

    Bug - Not A Bug Monster ID and Fax

    OK. Whatever the source it is Not a Bug. Thanks.
  14. fronobulax

    Bug - Not A Bug Monster ID and Fax

    Yep. As near as I can reconstruct the monster ID was not in easyfax.xml until after the KoLmafia change. The commit messages refer to an automated update so it would appear that the process making the update was not expecting the change.
  15. fronobulax

    Bug - Not A Bug Monster ID and Fax

    Using the GUI I ask easyfax for a Knob Goblin Embezzler. It lists the monster as "Knob Goblin Embezzler<!-- monsterid: 530 --> [Knob Goblin Embezzler&lt;!-- monsterid: 530 --&gt;]" in the GUI, asks, and then times out. I expected a faxed monster. The chat window shows After it times out I...
  16. fronobulax

    JAR File will not double click -

    Windows 10 or 11, not that I will change my suggestions because of the answer. I'm using Oracle's Java so our paths won't agree but I do wonder about your installation ending with "jdk-17.0.11.9-hotspot" but your open command having "jdk-17.0.11+9" and not "jdk-17.0.11.9-hotspot"...
  17. fronobulax

    JSON

    Thank you. I wasn't trying to be literal with "API" but just using vocabulary that suggested an agreement between a provider and a consumer. I guess using quotes did not suggest that the way I hoped it would. When gausie first put Museum online we discussed whether it was going to be a...
  18. fronobulax

    JSON

    Thank you. That worked. I will express my frustration with an "API" that changes without notice and my inability to figure that out and respond. But that's all on me because I am not entitled to anything. I would still appreciate a pointer to something in JS so that the next time this kind...
  19. fronobulax

    Bug _lastCombatWon being set to False at Round 1 while still in Combat

    Unrelated to your question does autoscend "support" WereProfessor? In my case "support" means do what it can and clearly tell me what it cannot do and then stop cleanly so I can do that thing manually and restart. Thanks.
  20. fronobulax

    JSON

    @gausie - the JSON at Museum is not working and hasn't been for a while. I get "{"message":"Unexpected Server Error"}". Anyone: let kolmafia = require("kolmafia"); let results = {}; let playerId = kolmafia.myId(); let playerName = kolmafia.myName(); let url =...
Back
Top