mister19stick
New member
I have a script that collects Guzzlr cocktail sets.
It does the following:
The game really doesn't care either way.
Starting yesterday it seems that Mafia now tracks whether you've abandoned a client internally.
It doesn't check whether the first one worked, and complains if you try a second time either way.
Can you please set it back to be less clever?
Or, make it more clever and check whether a client was actually abandoned?
Thanks.
ETA: also, what is this about? this is just wrong.
It does the following:
- Abandon client
- Accept platinum client
- Abandon client
The game really doesn't care either way.
Starting yesterday it seems that Mafia now tracks whether you've abandoned a client internally.
It doesn't check whether the first one worked, and complains if you try a second time either way.
Can you please set it back to be less clever?
Or, make it more clever and check whether a client was actually abandoned?
Thanks.
ETA: also, what is this about? this is just wrong.
> guzzlr accept platinum
Accepting a platinum client
Encounter: Guzzlr Client Selection
Encounter: Guzzlr Client Selection
Preference guzzlrQuestTier changed from to platinum
Preference _guzzlrPlatinumDeliveries changed from 1 to 2
Retrieving quest data...
Preference questGuzzlr changed from unstarted to started
Preference _guzzlrPlatinumDeliveries changed from 2 to 1
Requests complete.
Preference _guzzlrPlatinumDeliveries changed from 1 to 2
Retrieving quest data...
Preference _guzzlrPlatinumDeliveries changed from 2 to 1
> guzzlr accept platinum
You already have a client, and need to abandon that client first.
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